scaleUV operation

scaleUV(uvSet, uFactor, vFactor)

uvSet float Number of texture coordinates set (integer number in [0,9]). The numbering corresponds to the texture layers of the material attribute, see also Texturing: Essential Knowledge.

uFactor float A factor to multiply all texture coordinates in u-direction.

vFactor float A factor to multiply all texture coordinates in v-direction.

The scaleUV operation scales the corresponding texture layer by multiplying each of its texture coordinates with uFactor and vFactor.

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