scaleUV operation
Syntax
scaleUV(uvSet, uFactor, vFactor)
Parameters
- uvSet (float)
Number of texture coordinates set (integer number in [0,9]). The numbering corresponds to the texture layers of the material attribute, see also Texturing: Essential Knowledge. - uFactor (float)
A factor to multiply all texture coordinates in u-direction. - vFactor (float)
A factor to multiply all texture coordinates in v-direction.
Description
The scaleUV operation scales the corresponding texture layer by multiplying each of its texture coordinates with uFactor and vFactor.
Related
- deleteUV operation
- normalizeUV operation
- projectUV operation
- rotateUV operation
- setupProjection operation
- texture operation
- translateUV operation
- material.map attribute
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