copyUV operation
Syntax
copyUV(uvSetSource, uvSetDest)
Parameters
- uvSetSource (float)
Number of source texture coordinates set (integer number in [0,9]). The numbering corresponds to the texture layers of the material attribute, see also Texturing: Essential Knowledge. - uvSetDest (float)
Number of destination texture coordinates set (integer number in [0,9]).
Description
The copyUV operation copies texture coordinates of the given uvSetSource to uvSetDest.
Related
- normalizeUV operation
- projectUV operation
- rotateUV operation
- scaleUV operation
- translateUV operation
- setupProjection operation
- texture operation
- material.map attribute
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