normalizeUV operation
Syntax
normalizeUV(uvSet, normalizeMode, normalizeType)
Parameters
- uvSet (float)
Number of texture coordinates set (integer number in [0,9]). The numbering corresponds to the texture layers of the material attribute, see also Texturing: Essential Knowledge. - normalizeMode (selector)
uv, uvUniform, u, v - normalizeType (selector)
separatePerFace, collectiveAllFaces
Description
The normalizeUV operation normalizes the texture coordinates of the given uvSet. Depending on the mode, the texture coordinates are normalized to the [0, 1] range.
Related
- deleteUV operation
- projectUV operation
- rotateUV operation
- scaleUV operation
- translateUV operation
- setupProjection operation
- texture operation
- material.map attribute
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