ArcGIS Procedural Runtime
3.2.10650
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#include <EncodePreparator.h>
Public Types | |
enum | IndexSharing { INDICES_SEPARATE_FOR_ALL_VERTEX_ATTRIBUTES = 0, INDICES_SAME_FOR_VERTICES_AND_NORMALS = (1 << 0), INDICES_SAME_FOR_VERTICES_AND_FIRST_UV_SET = (1 << 1), INDICES_SAME_FOR_VERTICES_AND_ALL_UV_SETS = (1 << 2) | INDICES_SAME_FOR_VERTICES_AND_FIRST_UV_SET, INDICES_SAME_FOR_VERTICES_AND_NORMALS_AND_FIRST_UV_SET = INDICES_SAME_FOR_VERTICES_AND_NORMALS | INDICES_SAME_FOR_VERTICES_AND_FIRST_UV_SET, INDICES_SAME_FOR_ALL_VERTEX_ATTRIBUTES = INDICES_SAME_FOR_VERTICES_AND_NORMALS | INDICES_SAME_FOR_VERTICES_AND_ALL_UV_SETS } |
Public Member Functions | |
PreparationFlags & | atlasAddWrapBorder (bool v) |
bool | atlasAddWrapBorder () const |
PreparationFlags & | atlasRepeatingTextures (bool v) |
bool | atlasRepeatingTextures () const |
PreparationFlags & | cleanupUVs (bool v) |
bool | cleanupUVs () const |
PreparationFlags & | cleanupVertexNormals (bool v) |
bool | cleanupVertexNormals () const |
PreparationFlags & | createTextureAtlases (bool v) |
bool | createTextureAtlases () const |
PreparationFlags & | cutoutTextures (bool v) |
bool | cutoutTextures () const |
PreparationFlags & | determineMeshProperties (bool v) |
bool | determineMeshProperties () const |
PreparationFlags & | forceAtlasing (bool v) |
bool | forceAtlasing () const |
PreparationFlags & | indexSharing (IndexSharing v) |
IndexSharing | indexSharing () const |
PreparationFlags & | instancing (bool v) |
bool | instancing () const |
PreparationFlags & | maxAtlasDim (int v) |
int | maxAtlasDim () const |
PreparationFlags & | maxTexSize (uint32_t v) |
uint32_t | maxTexSize () const |
PreparationFlags & | mergeByMaterial (bool v) |
bool | mergeByMaterial () const |
PreparationFlags & | mergeToleranceNormals (float v) |
float | mergeToleranceNormals () const |
PreparationFlags & | mergeToleranceUVs (float v) |
float | mergeToleranceUVs () const |
PreparationFlags & | mergeToleranceVertices (float v) |
float | mergeToleranceVertices () const |
PreparationFlags & | mergeVertices (bool v) |
bool | mergeVertices () const |
PreparationFlags & | meshMerging (MeshMerging::Action v) |
MeshMerging::Action | meshMerging () const |
PreparationFlags & | offset (double x, double y, double z) |
PreparationFlags & | offset (const double *xyz) |
const double * | offset () const |
PreparationFlags & | processHoles (HoleProcessor::Action v) |
HoleProcessor::Action | processHoles () const |
PreparationFlags & | processVertexNormals (VertexNormalProcessor::Action v) |
VertexNormalProcessor::Action | processVertexNormals () const |
PreparationFlags & | triangulate (bool v) |
bool | triangulate () const |
Container class for the preparation flags. This class provides a number of chainable setters to control the preparation process.
Index sharing types for vertex attributes (coordinates, normals, texture corrdinates).
PreparationFlags& prtx::EncodePreparator::PreparationFlags::atlasAddWrapBorder | ( | bool | v | ) |
If true, texture atlases are forced to have power of two dimensions.
PreparationFlags& prtx::EncodePreparator::PreparationFlags::atlasRepeatingTextures | ( | bool | v | ) |
If true, repeating textures are put into texture atlases as well.
PreparationFlags& prtx::EncodePreparator::PreparationFlags::cleanupUVs | ( | bool | v | ) |
If true, texture coordinates will be merged if they are within the tolerance set by mergeToleranceUVs().
PreparationFlags& prtx::EncodePreparator::PreparationFlags::cleanupVertexNormals | ( | bool | v | ) |
If true, vertex normals will be merged if they are within the tolerance set by mergeToleranceNormals().
PreparationFlags& prtx::EncodePreparator::PreparationFlags::createTextureAtlases | ( | bool | v | ) |
If true, texture atlases are created and the materials and geometries updated accordingly per fetch call.
PreparationFlags& prtx::EncodePreparator::PreparationFlags::cutoutTextures | ( | bool | v | ) |
If true, textures are cut to the used area and the materials and geometries updated accordingly per fetch call. This cannot be turned off if texture atlases are activated.
PreparationFlags& prtx::EncodePreparator::PreparationFlags::determineMeshProperties | ( | bool | v | ) |
If true, performs a mesh analysis. The results can be accessed in FinalizedInstance::allMeshFacesConvex() and FinalizedInstance::allMeshFacesPlanar().
PreparationFlags& prtx::EncodePreparator::PreparationFlags::forceAtlasing | ( | bool | v | ) |
If true, texture atlases are forced even for single textures.
PreparationFlags& prtx::EncodePreparator::PreparationFlags::indexSharing | ( | IndexSharing | v | ) |
Specify the index setup of the finalized meshes.
PreparationFlags& prtx::EncodePreparator::PreparationFlags::instancing | ( | bool | v | ) |
If true, the preparator shares/reuses cached/identical geometry objects over multiple instances.
PreparationFlags& prtx::EncodePreparator::PreparationFlags::maxAtlasDim | ( | int | v | ) |
Set max dimension for texture atlases. v is taken to the power of 2, e.g. 11 => 2048x2048.
PreparationFlags& prtx::EncodePreparator::PreparationFlags::maxTexSize | ( | uint32_t | v | ) |
Specifies the size to scale larger input images down to. Ignored if zero.
PreparationFlags& prtx::EncodePreparator::PreparationFlags::mergeByMaterial | ( | bool | v | ) |
[DEPRECATED, use meshMerging()] If true, meshes with the same material are combined per fetch call.
PreparationFlags& prtx::EncodePreparator::PreparationFlags::mergeToleranceNormals | ( | float | v | ) |
Merge tolerance for vertex normals. See cleanupVertexNormals().
PreparationFlags& prtx::EncodePreparator::PreparationFlags::mergeToleranceUVs | ( | float | v | ) |
Merge tolerance for texture coordinates. See cleanupUVs().
PreparationFlags& prtx::EncodePreparator::PreparationFlags::mergeToleranceVertices | ( | float | v | ) |
Merge tolerance for vertex coordinates. See mergeVertices().
PreparationFlags& prtx::EncodePreparator::PreparationFlags::mergeVertices | ( | bool | v | ) |
If true, vertices will be merged together if they are closer than the distance specified with mergeToleranceVertices(float v).
PreparationFlags& prtx::EncodePreparator::PreparationFlags::meshMerging | ( | MeshMerging::Action | v | ) |
Control how new meshes should be merged with previous ones when added to the preparator.
PreparationFlags& prtx::EncodePreparator::PreparationFlags::offset | ( | double | x, |
double | y, | ||
double | z | ||
) |
All meshes are offset by (x,y,z).
PreparationFlags& prtx::EncodePreparator::PreparationFlags::offset | ( | const double * | xyz | ) |
All meshes are offset by xyz. xyz is expected contain three double values.
PreparationFlags& prtx::EncodePreparator::PreparationFlags::processHoles | ( | HoleProcessor::Action | v | ) |
The specified action is applied to faces with holes.
PreparationFlags& prtx::EncodePreparator::PreparationFlags::processVertexNormals | ( | VertexNormalProcessor::Action | v | ) |
The specified operation is applied to all vertex normals.
PreparationFlags& prtx::EncodePreparator::PreparationFlags::triangulate | ( | bool | v | ) |
If true, all meshes are triangulated.