rotate operation

rotate(mode, coordSystem, xAngle, yAngle, zAngle)

mode selector

abs Absolute mode. The angles are set to the given values.
rel Relative mode. The angles are added to the current orientation.

coordSystem selector

scope, pivot, object, world Name of the coordinate system in which the following angles are given.

xAngle, yAngle, zAngle float Angles in degrees to rotate about each axis.

The rotate operation rotates the current shape (it manipulates the scope orientation scope.r). The angles can be defined in any coordinate system, and the rotation can either be absolute (= set the angles) or relative (= add the angles).

Related

Examples

Set scope orientation to world coordinate system angles

rotate a
Init -->
   extrude(10)
   t('0.2, 0, '0.3)
   s('0.5, '1, '0.5)
   rotate(abs, world, 0, 90, 0)

Using the absolute mode, the scope orientation can be set to an orientation relative to the world origin.