This is the PRT reference documentation for all built-in encoders and decoders.
The encoder documentation lists for each encoder its supported encoder options. In PRT, the encoder options
are stored in an object of type prt::AttributeMap, therefore the term "attribute" is used synonymously in this
document for a single encoder option. Each attribute consists of a type, a default value and (optional)
annotations. Annotation names start with an '@' character and have zero or more arguments which are
listed below in the form "key:type = val", with types = {str, float, bool}. Key and type itself are strings.
An annotation argument key is allowed to be empty. In addition, each encoder also has a list (allowed to be empty) of mandatory
initial shape attributes needed for successful encoding.
The decoder documentation simply lists the supported URI (filename) extensions.
|
Encodes geometry into the alembic format. |
Known Initial Shape Attributes |
Key |
Type |
Default Value |
Annotations |
/enc/objectID |
str |
|
@Description |
:str = The unique object ID of the initial shape. The format is client specific.
|
|
Default Encoder Options |
Key |
Type |
Default Value |
Annotations |
errorFallback |
bool |
true |
@Label |
:str = Error Fallback
|
@Description |
:str = Fall back to start shape geometry, if generation fails. Else, ignore failed start shapes.
|
@Order |
:float = 1020
|
@Group |
name:str = General Settings order:float = 0
|
@Hidden |
|
|
applicationString |
str |
|
@Label |
:str = Application
|
@Description |
:str = Name and version of application.
|
@Order |
:float = 0.103
|
@Group |
name:str = General Settings order:float = 0
|
@Hidden |
|
|
author |
str |
|
@Label |
:str = Author
|
@Description |
:str = Author of data.
|
@Order |
:float = 0.11
|
@Group |
name:str = General Settings order:float = 0
|
@Hidden |
|
|
baseName |
str |
base_name |
@Label |
:str = Base Name
|
@Description |
:str = The base name for all files.
|
@Order |
:float = 1010
|
@Group |
name:str = General Settings order:float = 0
|
|
triangulateMeshes |
bool |
false |
@Label |
:str = Triangulate Meshes
|
@Description |
:str = Triangulate resulting meshes.
|
@Order |
:float = 9070
|
@Group |
name:str = Geometry Settings order:float = 2
|
|
cellSize |
int |
1000 |
@Label |
:str = Top Level Cell Size
|
@Description |
:str = Cell size (meters) of top level grid of shapes (0 = single cell).
|
@Order |
:float = 1015
|
@Group |
name:str = General Settings order:float = 0
|
@Range |
0:float = 0 1:float = 32768
|
|
localOffset |
str |
NONE |
@Label |
:str = Local Offset
|
@Description |
:str = Local (= per shape or model) offset for exported geometry.
|
@Order |
:float = 7010
|
@Group |
name:str = Geometry Settings order:float = 2
|
@Range |
NONE:str = None MODEL_CENTROID:str = Model Centroid MODEL_CENTROID_BOTTOM:str = Model Centroid Bottom SHAPE_CENTROID:str = Shape Centroid SHAPE_CENTROID_BOTTOM:str = Shape Centroid Bottom
|
|
globalOffset |
float_array |
|
@Label |
:str = Global Offset
|
@Description |
:str = Global (= for all shapes/models) offset for exported geometry.
|
@Order |
:float = 7020
|
@Group |
name:str = Geometry Settings order:float = 2
|
@Point3D |
|
|
facesWithHoles |
str |
TRIANGULATE_FACES_WITH_HOLES |
@Label |
:str = Faces With Holes
|
@Description |
:str = Specifies how faces with holes should be handled during the export.
|
@Order |
:float = 9080
|
@Group |
name:str = Geometry Settings order:float = 2
|
@Range |
TRIANGULATE_FACES_WITH_HOLES:str = Triangulate faces with holes DISCARD_HOLES:str = Discard holes CONVERT_HOLES_TO_FACES:str = Convert holes to faces
|
|
createTextureAtlases |
bool |
false |
@Label |
:str = Create Texture Atlases
|
@Description |
:str = Creates texture atlases which combine a set of textures into one, thus reducing the number of textures and materials. All textures except COLORMAPs are removed.
|
@Order |
:float = 4030
|
@Group |
name:str = Texture Settings order:float = 4
|
|
maxAtlasDim |
int |
11 |
@Label |
:str = Texture Atlas Max Dimension (2^n)
|
@Description |
:str = Specifies the maximal dimension of the texture atlases in power-of-2 pixels, e.g. 11 gives a 2048x2048 Atlas.
|
@Order |
:float = 4040
|
@Group |
name:str = Texture Settings order:float = 4
|
@Range |
0:float = 4 1:float = 16
|
|
atlasAddWrapBorder |
bool |
true |
@Label |
:str = Texture Atlas Border
|
@Description |
:str = Add a border of clamped pixels to protect against wrap mode bleeding.
|
@Order |
:float = 4060
|
@Group |
name:str = Texture Settings order:float = 4
|
|
shapeNameDelimiter |
str |
_ |
@Label |
:str = Shape Name Delimiter
|
@Description |
:str = Delimiting character for resolution of shape name clashes.
|
@Order |
:float = 7060
|
@Group |
name:str = Advanced Settings order:float = 5
|
|
existingFiles |
str |
OVERWRITE |
@Label |
:str = Existing Files
|
@Description |
:str = Specifies how files should be written during the export run. The log file will be written anyways.
|
@Order |
:float = 7100
|
@Group |
name:str = Advanced Settings order:float = 5
|
@Range |
OVERWRITE:str = Overwrite existing files SKIP:str = Skip existing files
|
|
writeLog |
bool |
false |
@Label |
:str = Write Log
|
@Description |
:str = Write log file with statistics about this export session.
|
@Order |
:float = 7005
|
@Group |
name:str = Advanced Settings order:float = 5
|
|
|
|
Writes materials in CityEngine's cgamat format. |
Known Initial Shape Attributes |
Key |
Type |
Default Value |
Annotations |
Default Encoder Options |
Key |
Type |
Default Value |
Annotations |
baseName |
str |
cgamat_default_name |
@Label |
:str = Base Name
|
@Order |
:float = 0
|
@Group |
name:str = General Settings order:float = 0
|
@Description |
:str = The base name for all files.
|
|
errorFallback |
bool |
true |
|
|
|
Encodes geometry into the Khronos COLLADA format. |
Known Initial Shape Attributes |
Key |
Type |
Default Value |
Annotations |
Default Encoder Options |
Key |
Type |
Default Value |
Annotations |
errorFallback |
bool |
true |
@Label |
:str = Error Fallback
|
@Description |
:str = Fall back to start shape geometry, if generation fails. Else, ignore failed start shapes.
|
@Order |
:float = 1020
|
@Group |
name:str = General Settings order:float = 0
|
@Hidden |
|
|
author |
str |
|
@Label |
:str = Author
|
@Description |
:str = Author of data.
|
@Order |
:float = 0.11
|
@Group |
name:str = General Settings order:float = 0
|
@Hidden |
|
|
applicationName |
str |
|
@Label |
:str = Application Name
|
@Description |
:str = Name of application.
|
@Order |
:float = 0.101
|
@Group |
name:str = General Settings order:float = 0
|
@Hidden |
|
|
localOffset |
str |
NONE |
@Label |
:str = Local Offset
|
@Description |
:str = Local (= per shape or model) offset for exported geometry.
|
@Order |
:float = 7010
|
@Group |
name:str = Geometry Settings order:float = 2
|
@Range |
NONE:str = None MODEL_CENTROID:str = Model Centroid MODEL_CENTROID_BOTTOM:str = Model Centroid Bottom SHAPE_CENTROID:str = Shape Centroid SHAPE_CENTROID_BOTTOM:str = Shape Centroid Bottom
|
|
applicationVersion |
str |
|
@Label |
:str = Application Version
|
@Description |
:str = Version of application.
|
@Order |
:float = 0.102
|
@Group |
name:str = General Settings order:float = 0
|
@Hidden |
|
|
applicationString |
str |
|
@Label |
:str = Application
|
@Description |
:str = Name and version of application.
|
@Order |
:float = 0.103
|
@Group |
name:str = General Settings order:float = 0
|
@Hidden |
|
|
textureCoordinates |
str |
ALL |
@Label |
:str = Texture Coordinates
|
@Description |
:str = Choose which - if any - texture coordinate layers to export.
|
@Order |
:float = 5040
|
@Group |
name:str = Geometry Settings order:float = 2
|
@Range |
NONE:str = Do not write any UVs FIRST:str = Only write first layer of UVs ALL:str = Write all UV layers
|
|
applicationVendor |
str |
|
@Label |
:str = Application Vendor
|
@Description |
:str = Vendor of application.
|
@Order |
:float = 0.104
|
@Group |
name:str = General Settings order:float = 0
|
@Hidden |
|
|
atlasAddWrapBorder |
bool |
true |
@Label |
:str = Texture Atlas Border
|
@Description |
:str = Add a border of clamped pixels to protect against wrap mode bleeding.
|
@Order |
:float = 4060
|
@Group |
name:str = Texture Settings order:float = 4
|
|
fileGranularity |
str |
MEMORY_BUDGET |
@Label |
:str = File Granularity
|
@Description |
:str = Specifies the partition of the generated geometry into files.
|
@Order |
:float = 3010
|
@Group |
name:str = Granularity Settings order:float = 1
|
@Range |
MEMORY_BUDGET:str = One file as long as Memory Budget is not exceeded START_SHAPE:str = One file per start shape
|
|
texcoordPrecision |
float |
1.0e-04 |
@Label |
:str = Texture Coordinate Precision
|
@Description |
:str = Specifies the minimal distance between texels.
|
@Order |
:float = 9030
|
@Group |
name:str = Geometry Settings order:float = 2
|
@Range |
0:float = 1e-05 1:float = 1
|
|
baseName |
str |
base_name |
@Label |
:str = Base Name
|
@Description |
:str = The base name for all files.
|
@Order |
:float = 1010
|
@Group |
name:str = General Settings order:float = 0
|
|
memoryBudget |
int |
500 |
@Label |
:str = Memory Budget (MBytes)
|
@Description |
:str = Specifies the size limit in megabytes per exported file (value 0 = unlimited). Please note: The size is measured on the unoptimized geometry, i.e. the final size may vary. The check is only performed per input shape.
|
@Order |
:float = 3020
|
@Group |
name:str = Granularity Settings order:float = 1
|
|
createShapeGroups |
bool |
false |
@Label |
:str = Create Shape Groups
|
@Description |
:str = Create a group/transformation node per shape. Note that generated geometry is only merged inside a shape if enabled.
|
@Order |
:float = 3030
|
@Group |
name:str = Granularity Settings order:float = 1
|
|
meshGranularity |
str |
INSTANCED |
@Label |
:str = Mesh Granularity
|
@Description |
:str = Specifies the processing of meshes.
|
@Order |
:float = 3040
|
@Group |
name:str = Granularity Settings order:float = 1
|
@Range |
AS_GENERATED:str = Do not merge any meshes PER_MATERIAL:str = Merge meshes by material INSTANCED:str = Reuse asset instances, merge generated meshes by material
|
|
includeMaterials |
bool |
true |
@Label |
:str = Include Materials
|
@Description |
:str = Exports material definitions (e.g. color, textures, ...).
|
@Order |
:float = 4010
|
@Group |
name:str = Material Settings order:float = 3
|
|
collectTextures |
bool |
true |
@Label |
:str = Collect Textures
|
@Description |
:str = Collects all used textures and copies them into the target folder. All texture references are adjusted accordingly.
|
@Order |
:float = 4020
|
@Group |
name:str = Texture Settings order:float = 4
|
|
vertexPrecision |
float |
0.001 |
@Label |
:str = Vertex Precision
|
@Description |
:str = Specifies the minimal distance between vertices.
|
@Order |
:float = 9010
|
@Group |
name:str = Geometry Settings order:float = 2
|
@Range |
0:float = 1e-05 1:float = 1
|
|
createTextureAtlases |
bool |
false |
@Label |
:str = Create Texture Atlases
|
@Description |
:str = Creates texture atlases which combine a set of textures into one, thus reducing the number of textures and materials. All textures except COLORMAPs are removed.
|
@Order |
:float = 4030
|
@Group |
name:str = Texture Settings order:float = 4
|
|
maxAtlasDim |
int |
11 |
@Label |
:str = Texture Atlas Max Dimension (2^n)
|
@Description |
:str = Specifies the maximal dimension of the texture atlases in power-of-2 pixels, e.g. 11 gives a 2048x2048 Atlas.
|
@Order |
:float = 4040
|
@Group |
name:str = Texture Settings order:float = 4
|
@Range |
0:float = 4 1:float = 16
|
|
existingFiles |
str |
OVERWRITE |
@Label |
:str = Existing Files
|
@Description |
:str = Specifies how files should be written during the export run. The log file will be written anyways.
|
@Order |
:float = 7100
|
@Group |
name:str = Advanced Settings order:float = 5
|
@Range |
OVERWRITE:str = Overwrite existing files SKIP:str = Skip existing files
|
|
vertexIndexing |
str |
INDEXED |
@Label |
:str = Vertex Indexing
|
@Description |
:str = Choose indexed (shared) or separated vertices between faces.
|
@Order |
:float = 5010
|
@Group |
name:str = Geometry Settings order:float = 2
|
@Range |
INDEXED:str = Allow shared vertices SEPARATED:str = Force separated vertices
|
|
mergeNormals |
bool |
true |
@Label |
:str = Merge Normals Within Precision
|
@Description |
:str = Finds parallel normals (using the precision distance) and shares their index.
|
@Order |
:float = 9050
|
@Group |
name:str = Geometry Settings order:float = 2
|
|
vertexNormals |
str |
PASS |
@Label |
:str = Vertex Normals
|
@Description |
:str = Controls the export of vertex normals.
|
@Order |
:float = 5020
|
@Group |
name:str = Geometry Settings order:float = 2
|
@Range |
PASS:str = Write vertex normals NONE:str = Do not write any vertex normals SET_MISSING:str = Write face normal if vertex normal is missing SET_ALL:str = Always write face normal
|
|
globalOffset |
float_array |
|
@Label |
:str = Global Offset
|
@Description |
:str = Global (= for all shapes/models) offset for exported geometry.
|
@Order |
:float = 7020
|
@Group |
name:str = Geometry Settings order:float = 2
|
@Point3D |
|
|
globalScalingFactor |
float |
1.0 |
@Label |
:str = Global Scaling Factor
|
@Description |
:str = Adds an uniform scaling factor to the root node(s). Set to 0 to disable and write COLLADA unit tag instead.
|
@Order |
:float = 7025
|
@Group |
name:str = Geometry Settings order:float = 2
|
@Range |
0:float = 1e-05 1:float = 10000
|
@Hidden |
|
|
colladaVersion |
str |
COLLADA_1_4_1 |
@Label |
:str = COLLADA Version
|
@Description |
:str = Specifies the COLLADA version.
|
@Order |
:float = 7035
|
@Group |
name:str = Advanced Settings order:float = 5
|
@Range |
COLLADA_1_4_1:str = COLLADA 1.4.1 COLLADA_1_5_0:str = COLLADA 1.5.0
|
|
shapeNameDelimiter |
str |
_ |
@Label |
:str = Shape Name Delimiter
|
@Description |
:str = Delimiting character for resolution of shape name clashes.
|
@Order |
:float = 7060
|
@Group |
name:str = Advanced Settings order:float = 5
|
|
facesWithHoles |
str |
PASS |
@Label |
:str = Faces With Holes
|
@Description |
:str = Specifies how faces with holes should be handled during the export.
|
@Order |
:float = 9080
|
@Group |
name:str = Geometry Settings order:float = 2
|
@Range |
PASS:str = Write as holes TRIANGULATE_FACES_WITH_HOLES:str = Triangulate faces with holes DISCARD_HOLES:str = Discard holes CONVERT_HOLES_TO_FACES:str = Convert holes to faces
|
|
reportMode |
str |
NONE |
@Label |
:str = CGA Reports
|
@Description |
:str = Specifies how CGA reports are handled.
|
@Order |
:float = 7120
|
@Group |
name:str = Advanced Settings order:float = 5
|
@Range |
NONE:str = No CGA reports are exported. PROPAGATE_TO_LEAF:str = Create <extra> tags per node with depth-first-accumulated reports.
|
|
normalPrecision |
float |
0.001 |
@Label |
:str = Normal Precision
|
@Description |
:str = Specifies the minimal difference between normals.
|
@Order |
:float = 9020
|
@Group |
name:str = Geometry Settings order:float = 2
|
@Range |
0:float = 1e-05 1:float = 1
|
|
writeLog |
bool |
false |
@Label |
:str = Write Log
|
@Description |
:str = Write log file with statistics about this export session.
|
@Order |
:float = 7005
|
@Group |
name:str = Advanced Settings order:float = 5
|
|
mergeVertices |
bool |
true |
@Label |
:str = Merge Vertices Within Precision
|
@Description |
:str = Finds co-incidental vertices (using the precision distance) and shares their index.
|
@Order |
:float = 9040
|
@Group |
name:str = Geometry Settings order:float = 2
|
|
mergeTexcoords |
bool |
true |
@Label |
:str = Merge Texture Coordinates Within Precision
|
@Description |
:str = Finds identical texture coordinates (using the precision distance) and shares their index.
|
@Order |
:float = 9060
|
@Group |
name:str = Geometry Settings order:float = 2
|
|
triangulateMeshes |
bool |
false |
@Label |
:str = Triangulate Meshes
|
@Description |
:str = Triangulate resulting meshes (e.g. needed for Google Earth (tm) Collada import).
|
@Order |
:float = 9070
|
@Group |
name:str = Geometry Settings order:float = 2
|
|
|
|
Encodes geometry into the Autodesk DWG format |
Known Initial Shape Attributes |
Key |
Type |
Default Value |
Annotations |
Default Encoder Options |
Key |
Type |
Default Value |
Annotations |
baseName |
str |
dwg_default_name |
@Label |
:str = Base Name
|
@Order |
:float = 0
|
@Group |
name:str = General Settings order:float = 0
|
@Description |
:str = The base name for all files.
|
|
errorFallback |
bool |
true |
|
globalOffset |
float_array |
|
@Point3D |
|
@Label |
:str = Global Offset
|
@Order |
:float = 1
|
@Group |
name:str = Geometry Settings order:float = 1
|
@Description |
:str = Global (= for all shapes/models) offset for exported geometry.
|
|
flipV |
bool |
false |
@Label |
:str = Flip vertical axis of textures
|
@Order |
:float = 2
|
@Group |
name:str = Geometry Settings order:float = 1
|
@Description |
:str = Depending on the loading tool textures need to be flipped to match the geometry.
|
|
|
|
Encodes images and textures into the DXT format. |
Known Initial Shape Attributes |
Key |
Type |
Default Value |
Annotations |
Default Encoder Options |
Key |
Type |
Default Value |
Annotations |
textureName |
str |
texture.ext |
@Label |
:str = Texture Name
|
@Description |
:str = Texture base name.
|
@Order |
:float = 15100
|
@Group |
name:str = Texture Settings order:float = 4
|
|
textureFlipH |
bool |
false |
@Label |
:str = Flip Horizontally
|
@Description |
:str = Flip texture horizontally before encoding.
|
@Order |
:float = 15140
|
@Group |
name:str = Texture Settings order:float = 4
|
|
existingFiles |
str |
OVERWRITE |
@Label |
:str = Existing Files
|
@Description |
:str = Specifies how files should be written during the export run. The log file will be written anyways.
|
@Order |
:float = 7100
|
@Group |
name:str = Advanced Settings order:float = 5
|
@Range |
OVERWRITE:str = Overwrite existing files SKIP:str = Skip existing files
|
|
|
|
Encodes geometry into the Autodesk Filmbox (FBX) format. |
Known Initial Shape Attributes |
Key |
Type |
Default Value |
Annotations |
Default Encoder Options |
Key |
Type |
Default Value |
Annotations |
errorFallback |
bool |
true |
@Label |
:str = Error Fallback
|
@Description |
:str = Fall back to start shape geometry, if generation fails. Else, ignore failed start shapes.
|
@Order |
:float = 1020
|
@Group |
name:str = General Settings order:float = 0
|
@Hidden |
|
|
author |
str |
|
@Label |
:str = Author
|
@Description |
:str = Author of data.
|
@Order |
:float = 0.11
|
@Group |
name:str = General Settings order:float = 0
|
@Hidden |
|
|
applicationName |
str |
|
@Label |
:str = Application Name
|
@Description |
:str = Name of application.
|
@Order |
:float = 0.101
|
@Group |
name:str = General Settings order:float = 0
|
@Hidden |
|
|
localOffset |
str |
NONE |
@Label |
:str = Local Offset
|
@Description |
:str = Local (= per shape or model) offset for exported geometry.
|
@Order |
:float = 7010
|
@Group |
name:str = Geometry Settings order:float = 2
|
@Range |
NONE:str = None MODEL_CENTROID:str = Model Centroid MODEL_CENTROID_BOTTOM:str = Model Centroid Bottom SHAPE_CENTROID:str = Shape Centroid SHAPE_CENTROID_BOTTOM:str = Shape Centroid Bottom
|
|
applicationVersion |
str |
|
@Label |
:str = Application Version
|
@Description |
:str = Version of application.
|
@Order |
:float = 0.102
|
@Group |
name:str = General Settings order:float = 0
|
@Hidden |
|
|
embedTextures |
bool |
false |
@Label |
:str = Embed Textures
|
@Description |
:str = Embeds the textures inside the binary FBX file.
|
@Order |
:float = 7050
|
@Group |
name:str = Advanced Settings order:float = 5
|
|
applicationString |
str |
|
@Label |
:str = Application
|
@Description |
:str = Name and version of application.
|
@Order |
:float = 0.103
|
@Group |
name:str = General Settings order:float = 0
|
@Hidden |
|
|
textureCoordinates |
str |
ALL |
@Label |
:str = Texture Coordinates
|
@Description |
:str = Choose which - if any - texture coordinate layers to export.
|
@Order |
:float = 5040
|
@Group |
name:str = Geometry Settings order:float = 2
|
@Range |
NONE:str = Do not write any UVs FIRST:str = Only write first layer of UVs ALL:str = Write all UV layers
|
|
normalsIndexing |
str |
INDEXED |
@Label |
:str = Normals Indexing
|
@Description |
:str = Choose indexed (shared) or separated normals per face vertex.
|
@Order |
:float = 5030
|
@Group |
name:str = Geometry Settings order:float = 2
|
@Range |
INDEXED:str = Allow shared normals SEPARATED:str = Force separated normals
|
|
applicationVendor |
str |
|
@Label |
:str = Application Vendor
|
@Description |
:str = Vendor of application.
|
@Order |
:float = 0.104
|
@Group |
name:str = General Settings order:float = 0
|
@Hidden |
|
|
outputPath |
str |
|
@Label |
:str = Output Path
|
@Description |
:str = Path to the output location.
|
@Order |
:float = 0.201
|
@Group |
name:str = General Settings order:float = 0
|
|
writeLog |
bool |
false |
@Label |
:str = Write Log
|
@Description |
:str = Write log file with statistics about this export session.
|
@Order |
:float = 7005
|
@Group |
name:str = Advanced Settings order:float = 5
|
|
tempPath |
str |
|
@Label |
:str = Temp Path
|
@Description |
:str = Path for temporary files.
|
@Order |
:float = 0.202
|
@Group |
name:str = General Settings order:float = 0
|
|
texcoordPrecision |
float |
1.0e-04 |
@Label |
:str = Texture Coordinate Precision
|
@Description |
:str = Specifies the minimal distance between texels.
|
@Order |
:float = 9030
|
@Group |
name:str = Geometry Settings order:float = 2
|
@Range |
0:float = 1e-05 1:float = 1
|
|
baseName |
str |
base_name |
@Label |
:str = Base Name
|
@Description |
:str = The base name for all files.
|
@Order |
:float = 1010
|
@Group |
name:str = General Settings order:float = 0
|
|
atlasAddWrapBorder |
bool |
true |
@Label |
:str = Texture Atlas Border
|
@Description |
:str = Add a border of clamped pixels to protect against wrap mode bleeding.
|
@Order |
:float = 4060
|
@Group |
name:str = Texture Settings order:float = 4
|
|
fileGranularity |
str |
MEMORY_BUDGET |
@Label |
:str = File Granularity
|
@Description |
:str = Specifies the partition of the generated geometry into files.
|
@Order |
:float = 3010
|
@Group |
name:str = Granularity Settings order:float = 1
|
@Range |
MEMORY_BUDGET:str = One file as long as Memory Budget is not exceeded START_SHAPE:str = One file per start shape
|
|
memoryBudget |
int |
500 |
@Label |
:str = Memory Budget (MBytes)
|
@Description |
:str = Specifies the size limit in megabytes per exported file (value 0 = unlimited). Please note: The size is measured on the unoptimized geometry, i.e. the final size may vary. The check is only performed per input shape.
|
@Order |
:float = 3020
|
@Group |
name:str = Granularity Settings order:float = 1
|
|
createShapeGroups |
bool |
false |
@Label |
:str = Create Shape Groups
|
@Description |
:str = Create a group/transformation node per shape. Note that generated geometry is only merged inside a shape if enabled.
|
@Order |
:float = 3030
|
@Group |
name:str = Granularity Settings order:float = 1
|
|
meshGranularity |
str |
INSTANCED |
@Label |
:str = Mesh Granularity
|
@Description |
:str = Specifies the processing of meshes.
|
@Order |
:float = 3040
|
@Group |
name:str = Granularity Settings order:float = 1
|
@Range |
AS_GENERATED:str = Do not merge any meshes PER_MATERIAL:str = Merge meshes by material INSTANCED:str = Reuse asset instances, merge generated meshes by material
|
|
includeMaterials |
bool |
true |
@Label |
:str = Include Materials
|
@Description |
:str = Exports material definitions (e.g. color, textures, ...).
|
@Order |
:float = 4010
|
@Group |
name:str = Material Settings order:float = 3
|
|
collectTextures |
bool |
true |
@Label |
:str = Collect Textures
|
@Description |
:str = Collects all used textures and copies them into the target folder. All texture references are adjusted accordingly.
|
@Order |
:float = 4020
|
@Group |
name:str = Texture Settings order:float = 4
|
|
vertexPrecision |
float |
0.001 |
@Label |
:str = Vertex Precision
|
@Description |
:str = Specifies the minimal distance between vertices.
|
@Order |
:float = 9010
|
@Group |
name:str = Geometry Settings order:float = 2
|
@Range |
0:float = 1e-05 1:float = 1
|
|
createTextureAtlases |
bool |
false |
@Label |
:str = Create Texture Atlases
|
@Description |
:str = Creates texture atlases which combine a set of textures into one, thus reducing the number of textures and materials. All textures except COLORMAPs are removed.
|
@Order |
:float = 4030
|
@Group |
name:str = Texture Settings order:float = 4
|
|
maxAtlasDim |
int |
11 |
@Label |
:str = Texture Atlas Max Dimension (2^n)
|
@Description |
:str = Specifies the maximal dimension of the texture atlases in power-of-2 pixels, e.g. 11 gives a 2048x2048 Atlas.
|
@Order |
:float = 4040
|
@Group |
name:str = Texture Settings order:float = 4
|
@Range |
0:float = 4 1:float = 16
|
|
mergeNormals |
bool |
true |
@Label |
:str = Merge Normals Within Precision
|
@Description |
:str = Finds parallel normals (using the precision distance) and shares their index.
|
@Order |
:float = 9050
|
@Group |
name:str = Geometry Settings order:float = 2
|
|
vertexNormals |
str |
SET_MISSING |
@Label |
:str = Vertex Normals
|
@Description |
:str = Controls the export of vertex normals.
|
@Order |
:float = 5020
|
@Group |
name:str = Geometry Settings order:float = 2
|
@Range |
PASS:str = Write vertex normals NONE:str = Do not write any vertex normals SET_MISSING:str = Write face normal if vertex normal is missing SET_ALL:str = Always write face normal
|
|
globalOffset |
float_array |
|
@Label |
:str = Global Offset
|
@Description |
:str = Global (= for all shapes/models) offset for exported geometry.
|
@Order |
:float = 7020
|
@Group |
name:str = Geometry Settings order:float = 2
|
@Point3D |
|
|
fileType |
str |
BINARY |
@Label |
:str = File Type
|
@Description |
:str = Specifies geometry file type.
|
@Order |
:float = 7030
|
@Group |
name:str = Advanced Settings order:float = 5
|
@Range |
TEXT:str = Text BINARY:str = Binary
|
|
shapeNameDelimiter |
str |
_ |
@Label |
:str = Shape Name Delimiter
|
@Description |
:str = Delimiting character for resolution of shape name clashes.
|
@Order |
:float = 7060
|
@Group |
name:str = Advanced Settings order:float = 5
|
|
existingFiles |
str |
OVERWRITE |
@Label |
:str = Existing Files
|
@Description |
:str = Specifies how files should be written during the export run. The log file will be written anyways.
|
@Order |
:float = 7100
|
@Group |
name:str = Advanced Settings order:float = 5
|
@Range |
OVERWRITE:str = Overwrite existing files SKIP:str = Skip existing files
|
|
facesWithHoles |
str |
TRIANGULATE_FACES_WITH_HOLES |
@Label |
:str = Faces With Holes
|
@Description |
:str = Specifies how faces with holes should be handled during the export.
|
@Order |
:float = 9080
|
@Group |
name:str = Geometry Settings order:float = 2
|
@Range |
PASS:str = Write as holes TRIANGULATE_FACES_WITH_HOLES:str = Triangulate faces with holes DISCARD_HOLES:str = Discard holes CONVERT_HOLES_TO_FACES:str = Convert holes to faces
|
|
normalPrecision |
float |
0.001 |
@Label |
:str = Normal Precision
|
@Description |
:str = Specifies the minimal difference between normals.
|
@Order |
:float = 9020
|
@Group |
name:str = Geometry Settings order:float = 2
|
@Range |
0:float = 1e-05 1:float = 1
|
|
mergeVertices |
bool |
true |
@Label |
:str = Merge Vertices Within Precision
|
@Description |
:str = Finds co-incidental vertices (using the precision distance) and shares their index.
|
@Order |
:float = 9040
|
@Group |
name:str = Geometry Settings order:float = 2
|
|
mergeTexcoords |
bool |
true |
@Label |
:str = Merge Texture Coordinates Within Precision
|
@Description |
:str = Finds identical texture coordinates (using the precision distance) and shares their index.
|
@Order |
:float = 9060
|
@Group |
name:str = Geometry Settings order:float = 2
|
|
triangulateMeshes |
bool |
false |
@Label |
:str = Triangulate Meshes
|
@Description |
:str = Triangulate resulting meshes.
|
@Order |
:float = 9070
|
@Group |
name:str = Geometry Settings order:float = 2
|
|
|
|
Encodes geometry into the Khronos Group glTF 2.0 format. |
Known Initial Shape Attributes |
Key |
Type |
Default Value |
Annotations |
Default Encoder Options |
Key |
Type |
Default Value |
Annotations |
memoryBudget |
int |
500 |
@Label |
:str = Memory Budget (MBytes)
|
@Description |
:str = Specifies the size limit in megabytes per exported file (value 0 = unlimited). Please note: The size is measured on the unoptimized geometry, i.e. the final size may vary. The check is only performed per input shape.
|
@Order |
:float = 3020
|
@Group |
name:str = Granularity Settings order:float = 1
|
|
errorFallback |
bool |
true |
@Label |
:str = Error Fallback
|
@Description |
:str = Fall back to start shape geometry, if generation fails. Else, ignore failed start shapes.
|
@Order |
:float = 1020
|
@Group |
name:str = General Settings order:float = 0
|
@Hidden |
|
|
meshGranularity |
str |
INSTANCED |
@Label |
:str = Mesh Granularity
|
@Description |
:str = Specifies the processing of meshes.
|
@Order |
:float = 3040
|
@Group |
name:str = Granularity Settings order:float = 1
|
@Range |
AS_GENERATED:str = Do not merge any meshes PER_MATERIAL:str = Merge meshes by material INSTANCED:str = Reuse asset instances, merge generated meshes by material
|
|
applicationString |
str |
|
@Label |
:str = Application
|
@Description |
:str = Name and version of application.
|
@Order |
:float = 0.103
|
@Group |
name:str = General Settings order:float = 0
|
@Hidden |
|
|
author |
str |
|
@Label |
:str = Author
|
@Description |
:str = Author of data.
|
@Order |
:float = 0.11
|
@Group |
name:str = General Settings order:float = 0
|
@Hidden |
|
|
fileGranularity |
str |
MEMORY_BUDGET |
@Label |
:str = File Granularity
|
@Description |
:str = Specifies the partition of the generated geometry into files.
|
@Order |
:float = 3010
|
@Group |
name:str = Granularity Settings order:float = 1
|
@Range |
MEMORY_BUDGET:str = One file as long as Memory Budget is not exceeded START_SHAPE:str = One file per start shape
|
|
baseName |
str |
base_name |
@Label |
:str = Base Name
|
@Description |
:str = The base name for all files.
|
@Order |
:float = 1010
|
@Group |
name:str = General Settings order:float = 0
|
|
globalOffset |
float_array |
|
@Label |
:str = Global Offset
|
@Description |
:str = Global (= for all shapes/models) offset for exported geometry.
|
@Order |
:float = 7020
|
@Group |
name:str = Geometry Settings order:float = 2
|
@Point3D |
|
|
shapeNameDelimiter |
str |
_ |
@Label |
:str = Shape Name Delimiter
|
@Description |
:str = Delimiting character for resolution of shape name clashes.
|
@Order |
:float = 7060
|
@Group |
name:str = Advanced Settings order:float = 5
|
|
existingFiles |
str |
OVERWRITE |
@Label |
:str = Existing Files
|
@Description |
:str = Specifies how files should be written during the export run. The log file will be written anyways.
|
@Order |
:float = 7100
|
@Group |
name:str = Advanced Settings order:float = 5
|
@Range |
OVERWRITE:str = Overwrite existing files SKIP:str = Skip existing files
|
|
writeLog |
bool |
false |
@Label |
:str = Write Log
|
@Description |
:str = Write log file with statistics about this export session.
|
@Order |
:float = 7005
|
@Group |
name:str = Advanced Settings order:float = 5
|
|
outputFormat |
str |
GLTF_GLB_WITH_SINGLE_BUFFER |
@Label |
:str = GLTF Output Format
|
@Description |
:str = Specifies the output glTF format.
|
@Order |
:float = 1015
|
@Group |
name:str = General Settings order:float = 0
|
@Range |
GLTF_JSON_WITH_EXTERNAL_DATA:str = glTF JSON with external geometry and textures GLTF_GLB_WITH_SINGLE_BUFFER:str = glTF binary (GLB)
|
|
includeMaterials |
bool |
true |
@Label |
:str = Include Materials
|
@Description |
:str = Exports material definitions (e.g. color, textures, ...).
|
@Order |
:float = 4010
|
@Group |
name:str = Material Settings order:float = 3
|
|
|
|
Creates Scene Layer Packages that can be shared on Online/Portal. |
Known Initial Shape Attributes |
Key |
Type |
Default Value |
Annotations |
Default Encoder Options |
Key |
Type |
Default Value |
Annotations |
errorFallback |
bool |
true |
@Label |
:str = Error Fallback
|
@Description |
:str = Fall back to start shape geometry, if generation fails. Else, ignore failed start shapes.
|
@Order |
:float = 1020
|
@Group |
name:str = General Settings order:float = 0
|
@Hidden |
|
|
backfaceCulling |
bool |
false |
@Label |
:str = Backface Culling
|
@Description |
:str = Activate Backface Culling.
|
@Order |
:float = 1031
|
@Group |
name:str = General Settings order:float = 0
|
|
author |
str |
|
@Label |
:str = Author
|
@Description |
:str = Author of data.
|
@Order |
:float = 0.11
|
@Group |
name:str = General Settings order:float = 0
|
@Hidden |
|
|
applicationName |
str |
|
@Label |
:str = Application Name
|
@Description |
:str = Name of application.
|
@Order |
:float = 0.101
|
@Group |
name:str = General Settings order:float = 0
|
@Hidden |
|
|
applicationVersion |
str |
|
@Label |
:str = Application Version
|
@Description |
:str = Version of application.
|
@Order |
:float = 0.102
|
@Group |
name:str = General Settings order:float = 0
|
@Hidden |
|
|
featureGranularity |
str |
FEATURE_PER_SHAPE |
@Label |
:str = Feature Granularity
|
@Description |
:str = Set Feature Granularity.
|
@Order |
:float = 1033
|
@Group |
name:str = General Settings order:float = 0
|
@Range |
FEATURE_PER_SHAPE:str = One Feature Per Shape FEATURE_PER_LEAF_SHAPE:str = One Feature Per Leaf Shape
|
|
applicationString |
str |
|
@Label |
:str = Application
|
@Description |
:str = Name and version of application.
|
@Order |
:float = 0.103
|
@Group |
name:str = General Settings order:float = 0
|
@Hidden |
|
|
applicationVendor |
str |
|
@Label |
:str = Application Vendor
|
@Description |
:str = Vendor of application.
|
@Order |
:float = 0.104
|
@Group |
name:str = General Settings order:float = 0
|
@Hidden |
|
|
baseName |
str |
base_name |
@Label |
:str = Scene Name
|
@Description |
:str = The WebScene name.
|
@Order |
:float = 1010
|
@Group |
name:str = General Settings order:float = 0
|
|
outputPath |
str |
|
@Label |
:str = Output Path
|
@Description |
:str = Path to the output location.
|
@Order |
:float = 0.201
|
@Group |
name:str = General Settings order:float = 0
|
|
writeLog |
bool |
false |
@Label |
:str = Write Log
|
@Description |
:str = Write log file with statistics about this export session.
|
@Order |
:float = 7005
|
@Group |
name:str = Advanced Settings order:float = 5
|
|
shapeNameDelimiter |
str |
_ |
@Label |
:str = Shape Name Delimiter
|
@Description |
:str = Delimiting character for resolution of shape name clashes.
|
@Order |
:float = 7060
|
@Group |
name:str = Advanced Settings order:float = 5
|
|
existingFiles |
str |
OVERWRITE |
@Label |
:str = Existing Files
|
@Description |
:str = Specifies how files should be written during the export run. The log file will be written anyways.
|
@Order |
:float = 7100
|
@Group |
name:str = Advanced Settings order:float = 5
|
@Range |
OVERWRITE:str = Overwrite existing files SKIP:str = Skip existing files
|
|
compression |
bool |
true |
@Label |
:str = Compression
|
@Description |
:str = DEBUG OPTION: Compress exported files.
|
@Order |
:float = 7040
|
@Group |
name:str = Advanced Settings order:float = 5
|
@Hidden |
|
|
ignoreLayers |
bool |
true |
@Label |
:str = Combine Layers
|
@Description |
:str = Ignores the different layers and merges them into one layer.
|
@Order |
:float = 1029
|
@Group |
name:str = General Settings order:float = 0
|
|
emitReports |
bool |
true |
@Label |
:str = Emit Reports
|
@Description |
:str = Export CGA reports generated on models.
|
@Order |
:float = 1030
|
@Group |
name:str = General Settings order:float = 0
|
|
writePackage |
bool |
true |
@Label |
:str = Write Package
|
@Description |
:str = DEBUG OPTION: Bundle the exported files into a scene package.
|
@Order |
:float = 7050
|
@Group |
name:str = Advanced Settings order:float = 5
|
@Hidden |
|
|
sceneType |
str |
Global |
@Label |
:str = Scene Environment
|
@Description |
:str = Specifies whether a local or a global scene should be created.
|
@Order |
:float = 7000
|
@Group |
name:str = Advanced Settings order:float = 5
|
@Range |
Local:str = Create a local scene Global:str = Create a global scene
|
|
sceneWkid |
str |
32631 |
@Label |
:str = Scene CS WKID
|
@Description |
:str = Specifies the coordinate system WKID of the scene.
|
@Order |
:float = 7200
|
@Group |
name:str = Advanced Settings order:float = 5
|
@Hidden |
|
|
sceneAuth |
str |
EPSG |
@Label |
:str = Scene CS Authority
|
@Description |
:str = Specifies the coordinate system authority of the scene.
|
@Order |
:float = 7210
|
@Group |
name:str = Advanced Settings order:float = 5
|
@Hidden |
|
|
maxDepth |
int |
2 |
@Label |
:str = Maximum Tree Depth
|
@Description |
:str = Specifies how deep the tree should be at most. This limits the package size.
|
@Order |
:float = 7220
|
@Group |
name:str = Advanced Settings order:float = 5
|
|
layerUID |
str_array |
|
@Label |
:str = Layer UID
|
@Description |
:str = Unique layer identifier.
|
@Order |
:float = 20101
|
@Group |
name:str = Layer Settings order:float = 6
|
@PerLayer |
layerDefault:str =
|
@Hidden |
|
|
layerName |
str_array |
|
@Label |
:str = Layer Name
|
@Description |
:str = Layer name.
|
@Order |
:float = 20100
|
@Group |
name:str = Layer Settings order:float = 6
|
@PerLayer |
layerDefault:str = Layer
|
|
layerFeatureGranularity |
str_array |
|
@Label |
:str = Feature Granularity (for Models)
|
@Description |
:str = Defines the granularity of a feature.
|
@Order |
:float = 20140
|
@Group |
name:str = Layer Settings order:float = 6
|
@Range |
FEATURE_PER_SHAPE:str = One Feature Per Shape FEATURE_PER_LEAF_SHAPE:str = One Feature Per Leaf Shape
|
@PerLayer |
layerDefault:float = 0
|
|
layerBackfaceCulling |
bool_array |
|
@Label |
:str = Backface culling
|
@Description |
:str = Activate backface culling.
|
@Order |
:float = 20200
|
@Group |
name:str = Layer Settings order:float = 6
|
@PerLayer |
layerDefault:bool = false
|
|
|
|
Encodes geometry into the IFC format |
Known Initial Shape Attributes |
Key |
Type |
Default Value |
Annotations |
Default Encoder Options |
Key |
Type |
Default Value |
Annotations |
baseName |
str |
ifc_default_name |
@Label |
:str = Base Name
|
@Order |
:float = 0
|
@Group |
name:str = General Settings order:float = 0
|
@Description |
:str = The base name for all files.
|
|
errorFallback |
bool |
true |
|
applicationVendor |
str |
|
@Label |
:str = Application Vendor
|
@Order |
:float = 0.104
|
@Group |
name:str = General Settings order:float = 1
|
@Description |
:str = Vendor of application.
|
@Hidden |
|
|
globalOffset |
float_array |
|
@Point3D |
|
@Label |
:str = Global Offset
|
@Order |
:float = 1
|
@Group |
name:str = Geometry Settings order:float = 1
|
@Description |
:str = Global (= for all shapes/models) offset for exported geometry.
|
|
author |
str |
|
@Label |
:str = Author
|
@Order |
:float = 0.11
|
@Group |
name:str = General Settings order:float = 0
|
@Description |
:str = Author of data.
|
@Hidden |
|
|
applicationName |
str |
|
@Label |
:str = Application Name
|
@Order |
:float = 0.101
|
@Group |
name:str = General Settings order:float = 1
|
@Description |
:str = Name of application.
|
@Hidden |
|
|
applicationVersion |
str |
|
@Label |
:str = Application Version
|
@Order |
:float = 0.102
|
@Group |
name:str = General Settings order:float = 1
|
@Description |
:str = Version of application.
|
@Hidden |
|
|
applicationString |
str |
|
@Label |
:str = Application
|
@Order |
:float = 0.103
|
@Group |
name:str = General Settings order:float = 1
|
@Description |
:str = Name and version of application.
|
@Hidden |
|
|
|
|
Encodes images and textures into the internal JPEG with zlib compressed alpha format. |
Known Initial Shape Attributes |
Key |
Type |
Default Value |
Annotations |
Default Encoder Options |
Key |
Type |
Default Value |
Annotations |
textureBase64 |
bool |
false |
@Label |
:str = Base64 Encoding
|
@Description |
:str = Convert to Base64 after encoding.
|
@Order |
:float = 15130
|
@Group |
name:str = Texture Settings order:float = 4
|
|
textureName |
str |
texture.jpg |
@Label |
:str = Texture Name
|
@Description |
:str = Texture base name.
|
@Order |
:float = 15100
|
@Group |
name:str = Texture Settings order:float = 4
|
|
textureMaxDimension |
int |
0 |
@Label |
:str = Maximum Size
|
@Description |
:str = Maximum size of texture resolution (0 = no limit).
|
@Order |
:float = 15110
|
@Group |
name:str = Texture Settings order:float = 4
|
|
textureScalingFactor |
float |
1.0 |
@Label |
:str = Scaling Factor
|
@Description |
:str = Texture scaling factor.
|
@Order |
:float = 15120
|
@Group |
name:str = Texture Settings order:float = 4
|
@Range |
0:float = 0.1 1:float = 1
|
|
forceJFIFHeaders |
bool |
false |
@Label |
:str = Force JFIF Header creation
|
@Description |
:str = Creates a JFIF Header and removes any EXIF header.
|
@Order |
:float = 16200
|
@Group |
name:str = Texture Settings order:float = 4
|
|
textureQuality |
float |
1.0 |
@Label |
:str = JPG Quality
|
@Description |
:str = JPG image quality factor.
|
@Order |
:float = 16100
|
@Group |
name:str = Texture Settings order:float = 4
|
@Range |
0:float = 0.1 1:float = 1
|
|
textureFixedDimensions |
int_array |
|
@Label |
:str = Fixed Size
|
@Description |
:str = Fixed texture width and height (priority over scaling option).
|
@Order |
:float = 15125
|
@Group |
name:str = Texture Settings order:float = 4
|
@Point2D |
|
|
textureFlipH |
bool |
false |
@Label |
:str = Flip Horizontally
|
@Description |
:str = Flip texture horizontally before encoding.
|
@Order |
:float = 15140
|
@Group |
name:str = Texture Settings order:float = 4
|
|
existingFiles |
str |
OVERWRITE |
@Label |
:str = Existing Files
|
@Description |
:str = Specifies how files should be written during the export run. The log file will be written anyways.
|
@Order |
:float = 7100
|
@Group |
name:str = Advanced Settings order:float = 5
|
@Range |
OVERWRITE:str = Overwrite existing files SKIP:str = Skip existing files
|
|
|
|
Encodes images and textures into the JPEG format. |
Known Initial Shape Attributes |
Key |
Type |
Default Value |
Annotations |
Default Encoder Options |
Key |
Type |
Default Value |
Annotations |
textureBase64 |
bool |
false |
@Label |
:str = Base64 Encoding
|
@Description |
:str = Convert to Base64 after encoding.
|
@Order |
:float = 15130
|
@Group |
name:str = Texture Settings order:float = 4
|
|
textureName |
str |
texture.jpg |
@Label |
:str = Texture Name
|
@Description |
:str = Texture base name.
|
@Order |
:float = 15100
|
@Group |
name:str = Texture Settings order:float = 4
|
|
textureMaxDimension |
int |
0 |
@Label |
:str = Maximum Size
|
@Description |
:str = Maximum size of texture resolution (0 = no limit).
|
@Order |
:float = 15110
|
@Group |
name:str = Texture Settings order:float = 4
|
|
textureScalingFactor |
float |
1.0 |
@Label |
:str = Scaling Factor
|
@Description |
:str = Texture scaling factor.
|
@Order |
:float = 15120
|
@Group |
name:str = Texture Settings order:float = 4
|
@Range |
0:float = 0.1 1:float = 1
|
|
forceJFIFHeaders |
bool |
false |
@Label |
:str = Force JFIF Header creation
|
@Description |
:str = Creates a JFIF Header and removes any EXIF header.
|
@Order |
:float = 16200
|
@Group |
name:str = Texture Settings order:float = 4
|
|
textureQuality |
float |
1.0 |
@Label |
:str = JPG Quality
|
@Description |
:str = JPG image quality factor.
|
@Order |
:float = 16100
|
@Group |
name:str = Texture Settings order:float = 4
|
@Range |
0:float = 0.1 1:float = 1
|
|
textureFixedDimensions |
int_array |
|
@Label |
:str = Fixed Size
|
@Description |
:str = Fixed texture width and height (priority over scaling option).
|
@Order |
:float = 15125
|
@Group |
name:str = Texture Settings order:float = 4
|
@Point2D |
|
|
textureFlipH |
bool |
false |
@Label |
:str = Flip Horizontally
|
@Description |
:str = Flip texture horizontally before encoding.
|
@Order |
:float = 15140
|
@Group |
name:str = Texture Settings order:float = 4
|
|
existingFiles |
str |
OVERWRITE |
@Label |
:str = Existing Files
|
@Description |
:str = Specifies how files should be written during the export run. The log file will be written anyways.
|
@Order |
:float = 7100
|
@Group |
name:str = Advanced Settings order:float = 5
|
@Range |
OVERWRITE:str = Overwrite existing files SKIP:str = Skip existing files
|
|
|
|
Encodes images and textures into the LERC format. |
Known Initial Shape Attributes |
Key |
Type |
Default Value |
Annotations |
Default Encoder Options |
Key |
Type |
Default Value |
Annotations |
textureName |
str |
texture.ext |
@Label |
:str = Texture Name
|
@Description |
:str = Texture base name.
|
@Order |
:float = 15100
|
@Group |
name:str = Texture Settings order:float = 4
|
|
textureMaxError |
float |
0.100000001490116 |
@Label |
:str = Encoding Error
|
@Description |
:str = Maximum encoding error.
|
@Order |
:float = 15200
|
@Group |
name:str = Texture Settings order:float = 4
|
|
textureFlipH |
bool |
false |
@Label |
:str = Flip Horizontally
|
@Description |
:str = Flip texture horizontally before encoding.
|
@Order |
:float = 15140
|
@Group |
name:str = Texture Settings order:float = 4
|
|
lercVersion |
str |
LERC_V1 |
@Label |
:str = Lerc Version
|
@Description |
:str = Set the version of lerc to create.
|
@Order |
:float = 15300
|
@Group |
name:str = Texture Settings order:float = 4
|
@Range |
LERC_V1:str = Lerc Version 1 LERC_V2:str = Lerc Version 2
|
|
existingFiles |
str |
OVERWRITE |
@Label |
:str = Existing Files
|
@Description |
:str = Specifies how files should be written during the export run. The log file will be written anyways.
|
@Order |
:float = 7100
|
@Group |
name:str = Advanced Settings order:float = 5
|
@Range |
OVERWRITE:str = Overwrite existing files SKIP:str = Skip existing files
|
|
|
|
Converts materials into Wavefront MTL format. |
Known Initial Shape Attributes |
Key |
Type |
Default Value |
Annotations |
Default Encoder Options |
Key |
Type |
Default Value |
Annotations |
baseName |
str |
prt_mtl_encoder |
@Label |
:str = Base Name
|
@Description |
:str = The base name for all files.
|
@Order |
:float = 1010
|
@Group |
name:str = General Settings order:float = 0
|
|
collectTextures |
bool |
true |
@Label |
:str = Collect Textures
|
@Description |
:str = Collects all used textures and copies them into the target folder. All texture references are adjusted accordingly.
|
@Order |
:float = 4020
|
@Group |
name:str = Texture Settings order:float = 4
|
|
existingFiles |
str |
OVERWRITE |
@Label |
:str = Existing Files
|
@Description |
:str = Specifies how files should be written during the export run. The log file will be written anyways.
|
@Order |
:float = 7100
|
@Group |
name:str = Advanced Settings order:float = 5
|
@Range |
OVERWRITE:str = Overwrite existing files SKIP:str = Skip existing files
|
|
writeLog |
bool |
false |
@Label |
:str = Write Log
|
@Description |
:str = Write log file with statistics about this export session.
|
@Order |
:float = 7005
|
@Group |
name:str = Advanced Settings order:float = 5
|
|
|
|
Encodes geometry into the Wavefront OBJ format. |
Known Initial Shape Attributes |
Key |
Type |
Default Value |
Annotations |
Default Encoder Options |
Key |
Type |
Default Value |
Annotations |
errorFallback |
bool |
true |
@Label |
:str = Error Fallback
|
@Description |
:str = Fall back to start shape geometry, if generation fails. Else, ignore failed start shapes.
|
@Order |
:float = 1020
|
@Group |
name:str = General Settings order:float = 0
|
@Hidden |
|
|
author |
str |
|
@Label |
:str = Author
|
@Description |
:str = Author of data.
|
@Order |
:float = 0.11
|
@Group |
name:str = General Settings order:float = 0
|
@Hidden |
|
|
applicationName |
str |
|
@Label |
:str = Application Name
|
@Description |
:str = Name of application.
|
@Order |
:float = 0.101
|
@Group |
name:str = General Settings order:float = 0
|
@Hidden |
|
|
applicationVersion |
str |
|
@Label |
:str = Application Version
|
@Description |
:str = Version of application.
|
@Order |
:float = 0.102
|
@Group |
name:str = General Settings order:float = 0
|
@Hidden |
|
|
localOffset |
str |
NONE |
@Label |
:str = Local Offset
|
@Description |
:str = Local (= per shape or model) offset for exported geometry.
|
@Order |
:float = 7010
|
@Group |
name:str = Geometry Settings order:float = 2
|
@Range |
NONE:str = None MODEL_CENTROID:str = Model Centroid MODEL_CENTROID_BOTTOM:str = Model Centroid Bottom SHAPE_CENTROID:str = Shape Centroid SHAPE_CENTROID_BOTTOM:str = Shape Centroid Bottom
|
|
applicationString |
str |
|
@Label |
:str = Application
|
@Description |
:str = Name and version of application.
|
@Order |
:float = 0.103
|
@Group |
name:str = General Settings order:float = 0
|
@Hidden |
|
|
applicationVendor |
str |
|
@Label |
:str = Application Vendor
|
@Description |
:str = Vendor of application.
|
@Order |
:float = 0.104
|
@Group |
name:str = General Settings order:float = 0
|
@Hidden |
|
|
textureCoordinates |
str |
FIRST |
@Label |
:str = Texture Coordinates
|
@Description |
:str = Choose which - if any - texture coordinate layers to export.
|
@Order |
:float = 5040
|
@Group |
name:str = Geometry Settings order:float = 2
|
@Range |
NONE:str = Do not write any UVs FIRST:str = Only write first layer of UVs
|
|
fileGranularity |
str |
MEMORY_BUDGET |
@Label |
:str = File Granularity
|
@Description |
:str = Specifies the partition of the generated geometry into files.
|
@Order |
:float = 3010
|
@Group |
name:str = Granularity Settings order:float = 1
|
@Range |
MEMORY_BUDGET:str = One file as long as Memory Budget is not exceeded START_SHAPE:str = One file per start shape
|
|
atlasAddWrapBorder |
bool |
true |
@Label |
:str = Texture Atlas Border
|
@Description |
:str = Add a border of clamped pixels to protect against wrap mode bleeding.
|
@Order |
:float = 4060
|
@Group |
name:str = Texture Settings order:float = 4
|
|
baseName |
str |
base_name |
@Label |
:str = Base Name
|
@Description |
:str = The base name for all files.
|
@Order |
:float = 1010
|
@Group |
name:str = General Settings order:float = 0
|
|
texcoordPrecision |
float |
1.0e-04 |
@Label |
:str = Texture Coordinate Precision
|
@Description |
:str = Specifies the output precision for texels.
|
@Order |
:float = 9030
|
@Group |
name:str = Geometry Settings order:float = 2
|
@Range |
0:float = 1e-05 1:float = 1
|
|
memoryBudget |
int |
500 |
@Label |
:str = Memory Budget (MBytes)
|
@Description |
:str = Specifies the size limit in megabytes per exported file (value 0 = unlimited). Please note: The size is measured on the unoptimized geometry, i.e. the final size may vary. The check is only performed per input shape.
|
@Order |
:float = 3020
|
@Group |
name:str = Granularity Settings order:float = 1
|
|
meshGranularity |
str |
PER_MATERIAL |
@Label |
:str = Mesh Granularity
|
@Description |
:str = Specifies the processing of meshes.
|
@Order |
:float = 3040
|
@Group |
name:str = Granularity Settings order:float = 1
|
@Range |
AS_GENERATED:str = Do not merge any meshes PER_MATERIAL:str = Merge meshes by material
|
|
vertexNormals |
str |
PASS |
@Label |
:str = Vertex Normals
|
@Description |
:str = Controls the export of vertex normals.
|
@Order |
:float = 5020
|
@Group |
name:str = Geometry Settings order:float = 2
|
@Range |
PASS:str = Write vertex normals NONE:str = Do not write any vertex normals SET_MISSING:str = Write face normal if vertex normal is missing SET_ALL:str = Always write face normal
|
|
mergeNormals |
bool |
true |
@Label |
:str = Merge Normals Within Precision
|
@Description |
:str = Finds parallel normals (using the precision distance) and shares their index.
|
@Order |
:float = 9050
|
@Group |
name:str = Geometry Settings order:float = 2
|
|
globalOffset |
float_array |
|
@Label |
:str = Global Offset
|
@Description |
:str = Global (= for all shapes/models) offset for exported geometry.
|
@Order |
:float = 7020
|
@Group |
name:str = Geometry Settings order:float = 2
|
@Point3D |
|
|
vertexPrecision |
float |
0.001 |
@Label |
:str = Vertex Precision
|
@Description |
:str = Specifies the output precision for vertices.
|
@Order |
:float = 9010
|
@Group |
name:str = Geometry Settings order:float = 2
|
@Range |
0:float = 1e-05 1:float = 1
|
|
createTextureAtlases |
bool |
false |
@Label |
:str = Create Texture Atlases
|
@Description |
:str = Creates texture atlases which combine a set of textures into one, thus reducing the number of textures and materials. All textures except COLORMAPs are removed.
|
@Order |
:float = 4030
|
@Group |
name:str = Texture Settings order:float = 4
|
|
normalPrecision |
float |
0.001 |
@Label |
:str = Normal Precision
|
@Description |
:str = Specifies the output precision for normals.
|
@Order |
:float = 9020
|
@Group |
name:str = Geometry Settings order:float = 2
|
@Range |
0:float = 1e-05 1:float = 1
|
|
facesWithHoles |
str |
TRIANGULATE_FACES_WITH_HOLES |
@Label |
:str = Faces With Holes
|
@Description |
:str = Specifies how faces with holes should be handled during the export.
|
@Order |
:float = 9080
|
@Group |
name:str = Geometry Settings order:float = 2
|
@Range |
TRIANGULATE_FACES_WITH_HOLES:str = Triangulate faces with holes DISCARD_HOLES:str = Discard holes CONVERT_HOLES_TO_FACES:str = Convert holes to faces
|
|
mergeVertices |
bool |
true |
@Label |
:str = Merge Vertices Within Precision
|
@Description |
:str = Finds co-incidental vertices (using the precision distance) and shares their index.
|
@Order |
:float = 9040
|
@Group |
name:str = Geometry Settings order:float = 2
|
|
mergeTexcoords |
bool |
true |
@Label |
:str = Merge Texture Coordinates Within Precision
|
@Description |
:str = Finds identical texture coordinates (using the precision distance) and shares their index.
|
@Order |
:float = 9060
|
@Group |
name:str = Geometry Settings order:float = 2
|
|
triangulateMeshes |
bool |
false |
@Label |
:str = Triangulate Meshes
|
@Description |
:str = Triangulate resulting meshes.
|
@Order |
:float = 9070
|
@Group |
name:str = Geometry Settings order:float = 2
|
|
includeMaterials |
bool |
true |
@Label |
:str = Include Materials
|
@Description |
:str = Exports material definitions (e.g. color, textures, ...).
|
@Order |
:float = 4010
|
@Group |
name:str = Material Settings order:float = 3
|
|
collectTextures |
bool |
true |
@Label |
:str = Collect Textures
|
@Description |
:str = Collects all used textures and copies them into the target folder. All texture references are adjusted accordingly.
|
@Order |
:float = 4020
|
@Group |
name:str = Texture Settings order:float = 4
|
|
maxAtlasDim |
int |
11 |
@Label |
:str = Texture Atlas Max Dimension (2^n)
|
@Description |
:str = Specifies the maximal dimension of the texture atlases in power-of-2 pixels, e.g. 11 gives a 2048x2048 Atlas.
|
@Order |
:float = 4040
|
@Group |
name:str = Texture Settings order:float = 4
|
@Range |
0:float = 4 1:float = 16
|
|
shapeNameDelimiter |
str |
_ |
@Label |
:str = Shape Name Delimiter
|
@Description |
:str = Delimiting character for resolution of shape name clashes.
|
@Order |
:float = 7060
|
@Group |
name:str = Advanced Settings order:float = 5
|
|
existingFiles |
str |
OVERWRITE |
@Label |
:str = Existing Files
|
@Description |
:str = Specifies how files should be written during the export run. The log file will be written anyways.
|
@Order |
:float = 7100
|
@Group |
name:str = Advanced Settings order:float = 5
|
@Range |
OVERWRITE:str = Overwrite existing files SKIP:str = Skip existing files
|
|
writeLog |
bool |
false |
@Label |
:str = Write Log
|
@Description |
:str = Write log file with statistics about this export session.
|
@Order |
:float = 7005
|
@Group |
name:str = Advanced Settings order:float = 5
|
|
|
|
Encodes images and textures into the PNG format. |
Known Initial Shape Attributes |
Key |
Type |
Default Value |
Annotations |
Default Encoder Options |
Key |
Type |
Default Value |
Annotations |
textureBase64 |
bool |
false |
@Label |
:str = Base64 Encoding
|
@Description |
:str = Convert to Base64 after encoding.
|
@Order |
:float = 15130
|
@Group |
name:str = Texture Settings order:float = 4
|
|
textureName |
str |
texture.png |
@Label |
:str = Texture Name
|
@Description |
:str = Texture base name.
|
@Order |
:float = 15100
|
@Group |
name:str = Texture Settings order:float = 4
|
|
textureMaxDimension |
int |
0 |
@Label |
:str = Maximum Size
|
@Description |
:str = Maximum size of texture resolution (0 = no limit).
|
@Order |
:float = 15110
|
@Group |
name:str = Texture Settings order:float = 4
|
|
textureScalingFactor |
float |
1.0 |
@Label |
:str = Scaling Factor
|
@Description |
:str = Texture scaling factor.
|
@Order |
:float = 15120
|
@Group |
name:str = Texture Settings order:float = 4
|
@Range |
0:float = 0.1 1:float = 1
|
|
textureFixedDimensions |
int_array |
|
@Label |
:str = Fixed Size
|
@Description |
:str = Fixed texture width and height (priority over scaling option).
|
@Order |
:float = 15125
|
@Group |
name:str = Texture Settings order:float = 4
|
@Point2D |
|
|
textureFlipH |
bool |
false |
@Label |
:str = Flip Horizontally
|
@Description |
:str = Flip texture horizontally before encoding.
|
@Order |
:float = 15140
|
@Group |
name:str = Texture Settings order:float = 4
|
|
textureCompression |
int |
6 |
@Label |
:str = PNG Image Compression
|
@Description |
:str = PNG texture compression.
|
@Order |
:float = 17100
|
@Group |
name:str = Texture Settings order:float = 4
|
@Range |
0:float = 1 1:float = 9
|
|
existingFiles |
str |
OVERWRITE |
@Label |
:str = Existing Files
|
@Description |
:str = Specifies how files should be written during the export run. The log file will be written anyways.
|
@Order |
:float = 7100
|
@Group |
name:str = Advanced Settings order:float = 5
|
@Range |
OVERWRITE:str = Overwrite existing files SKIP:str = Skip existing files
|
|
|
|
Stores the uncompressed image as data blob. |
Known Initial Shape Attributes |
Key |
Type |
Default Value |
Annotations |
Default Encoder Options |
Key |
Type |
Default Value |
Annotations |
textureBase64 |
bool |
false |
@Label |
:str = Base64 Encoding
|
@Description |
:str = Convert to Base64 after encoding.
|
@Order |
:float = 15130
|
@Group |
name:str = Texture Settings order:float = 4
|
|
textureName |
str |
texture.mem |
@Label |
:str = Texture Name
|
@Description |
:str = Texture base name.
|
@Order |
:float = 15100
|
@Group |
name:str = Texture Settings order:float = 4
|
|
textureMaxDimension |
int |
0 |
@Label |
:str = Maximum Size
|
@Description |
:str = Maximum size of texture resolution (0 = no limit).
|
@Order |
:float = 15110
|
@Group |
name:str = Texture Settings order:float = 4
|
|
textureScalingFactor |
float |
1.0 |
@Label |
:str = Scaling Factor
|
@Description |
:str = Texture scaling factor.
|
@Order |
:float = 15120
|
@Group |
name:str = Texture Settings order:float = 4
|
@Range |
0:float = 0.1 1:float = 1
|
|
textureFixedDimensions |
int_array |
|
@Label |
:str = Fixed Size
|
@Description |
:str = Fixed texture width and height (priority over scaling option).
|
@Order |
:float = 15125
|
@Group |
name:str = Texture Settings order:float = 4
|
@Point2D |
|
|
textureFlipH |
bool |
false |
@Label |
:str = Flip Horizontally
|
@Description |
:str = Flip texture horizontally before encoding.
|
@Order |
:float = 15140
|
@Group |
name:str = Texture Settings order:float = 4
|
|
existingFiles |
str |
OVERWRITE |
@Label |
:str = Existing Files
|
@Description |
:str = Specifies how files should be written during the export run. The log file will be written anyways.
|
@Order |
:float = 7100
|
@Group |
name:str = Advanced Settings order:float = 5
|
@Range |
OVERWRITE:str = Overwrite existing files SKIP:str = Skip existing files
|
|
|
|
Encodes geometry into the esri shape buffer format (revision 2012-02-17). |
Known Initial Shape Attributes |
Key |
Type |
Default Value |
Annotations |
/enc/layerUID |
str |
|
@Description |
:str = The unique ID of the layer the initial shape (object) belongs to.
|
@Mandatory |
|
|
Default Encoder Options |
Key |
Type |
Default Value |
Annotations |
applicationName |
str |
|
@Label |
:str = Application Name
|
@Description |
:str = Name of application.
|
@Order |
:float = 0.101
|
@Group |
name:str = General Settings order:float = 0
|
@Hidden |
|
|
featureGranularity |
str_array |
|
@Label |
:str = Feature Granularity (for Models)
|
@Description |
:str = Defines the granularity of a feature.
|
@Order |
:float = 10
|
@Group |
name:str = Layer Settings order:float = 6
|
@Range |
FEATURE_PER_SHAPE:str = One Feature Per Shape FEATURE_PER_LEAF_SHAPE:str = One Feature Per Leaf Shape
|
@PerLayer |
layerDefault:float = 0
|
|
applicationVersion |
str |
|
@Label |
:str = Application Version
|
@Description |
:str = Version of application.
|
@Order |
:float = 0.102
|
@Group |
name:str = General Settings order:float = 0
|
@Hidden |
|
|
generateModels |
bool_array |
|
@Label |
:str = Enable Model Generation
|
@Description |
:str = Enable Model Generation
|
@Order |
:float = 20104
|
@Group |
name:str = General Settings order:float = 0
|
@PerLayer |
layerDefault:bool = true
|
@Hidden |
|
|
applicationString |
str |
|
@Label |
:str = Application
|
@Description |
:str = Name and version of application.
|
@Order |
:float = 0.103
|
@Group |
name:str = General Settings order:float = 0
|
@Hidden |
|
|
applicationVendor |
str |
|
@Label |
:str = Application Vendor
|
@Description |
:str = Vendor of application.
|
@Order |
:float = 0.104
|
@Group |
name:str = General Settings order:float = 0
|
@Hidden |
|
|
encodeInitialShapes |
str_array |
|
@Label |
:str = Encode InitialShapes
|
@Description |
:str = Selects how initial shapes geometry is encoded.
|
@Order |
:float = 20105
|
@Group |
name:str = General Settings order:float = 0
|
@Range |
shapeNull:str = Do not encode initial shapes. shapeGeneralPolygon:str = Encode initial shapes as polygons. shapeGeneralMultiPatch:str = Encode initial shapes as multipatches.
|
@PerLayer |
layerDefault:float = 0
|
@Hidden |
|
|
layerUID |
str_array |
|
@Label |
:str = Layer UID
|
@Description |
:str = Unique layer identifier.
|
@Order |
:float = 20101
|
@Group |
name:str = Layer Settings order:float = 6
|
@PerLayer |
layerDefault:str =
|
@Hidden |
|
|
emitReports |
str |
FULL |
@Label |
:str = Emit Reports
|
@Description |
:str = Whether and how to emit GA reports reports on models.
|
@Order |
:float = 1030
|
@Group |
name:str = General Settings order:float = 0
|
@Range |
NONE:str = Do not export any reports SUM_ONLY:str = Only export the sum of the reports FULL:str = Export the full summary of the reports
|
|
writeLog |
bool |
false |
@Label |
:str = Write Log
|
@Description |
:str = Write log file with statistics about this export session.
|
@Order |
:float = 7005
|
@Group |
name:str = Advanced Settings order:float = 5
|
|
triangulateMeshes |
bool |
true |
@Label |
:str = Triangulate Meshes
|
@Description |
:str = Triangulate resulting meshes.
|
@Order |
:float = 9070
|
@Group |
name:str = Geometry Settings order:float = 2
|
|
facesWithHoles |
str |
PASS |
@Label |
:str = Faces With Holes
|
@Description |
:str = Specifies how faces with holes should be handled during the export.
|
@Order |
:float = 9080
|
@Group |
name:str = Geometry Settings order:float = 2
|
@Range |
PASS:str = Write as holes TRIANGULATE_FACES_WITH_HOLES:str = Triangulate faces with holes DISCARD_HOLES:str = Discard holes CONVERT_HOLES_TO_FACES:str = Convert holes to faces
|
|
shapeNameDelimiter |
str |
_ |
@Label |
:str = Shape Name Delimiter
|
@Description |
:str = Delimiting character for resolution of shape name clashes.
|
@Order |
:float = 7060
|
@Group |
name:str = Advanced Settings order:float = 5
|
|
textureQuality |
float |
1.0 |
@Label |
:str = JPG Quality
|
@Description |
:str = JPG image quality factor.
|
@Order |
:float = 16100
|
@Group |
name:str = Texture Settings order:float = 4
|
@Range |
0:float = 0.1 1:float = 1
|
|
globalScalingFactor |
float |
1.0 |
@Label |
:str = Global Scaling Factor
|
@Description |
:str = Scaling factor for vertex coordinates.
|
@Order |
:float = 7025
|
@Group |
name:str = Geometry Settings order:float = 2
|
@Range |
0:float = 1e-05 1:float = 10000
|
|
|
|
Encodes images and textures into the TIFF format. |
Known Initial Shape Attributes |
Key |
Type |
Default Value |
Annotations |
Default Encoder Options |
Key |
Type |
Default Value |
Annotations |
textureBase64 |
bool |
false |
@Label |
:str = Base64 Encoding
|
@Description |
:str = Convert to Base64 after encoding.
|
@Order |
:float = 15130
|
@Group |
name:str = Texture Settings order:float = 4
|
|
textureName |
str |
texture.tif |
@Label |
:str = Texture Name
|
@Description |
:str = Texture base name.
|
@Order |
:float = 15100
|
@Group |
name:str = Texture Settings order:float = 4
|
|
textureMaxDimension |
int |
0 |
@Label |
:str = Maximum Size
|
@Description |
:str = Maximum size of texture resolution (0 = no limit).
|
@Order |
:float = 15110
|
@Group |
name:str = Texture Settings order:float = 4
|
|
textureScalingFactor |
float |
1.0 |
@Label |
:str = Scaling Factor
|
@Description |
:str = Texture scaling factor.
|
@Order |
:float = 15120
|
@Group |
name:str = Texture Settings order:float = 4
|
@Range |
0:float = 0.1 1:float = 1
|
|
textureFixedDimensions |
int_array |
|
@Label |
:str = Fixed Size
|
@Description |
:str = Fixed texture width and height (priority over scaling option).
|
@Order |
:float = 15125
|
@Group |
name:str = Texture Settings order:float = 4
|
@Point2D |
|
|
textureFlipH |
bool |
false |
@Label |
:str = Flip Horizontally
|
@Description |
:str = Flip texture horizontally before encoding.
|
@Order |
:float = 15140
|
@Group |
name:str = Texture Settings order:float = 4
|
|
existingFiles |
str |
OVERWRITE |
@Label |
:str = Existing Files
|
@Description |
:str = Specifies how files should be written during the export run. The log file will be written anyways.
|
@Order |
:float = 7100
|
@Group |
name:str = Advanced Settings order:float = 5
|
@Range |
OVERWRITE:str = Overwrite existing files SKIP:str = Skip existing files
|
|
|
|
Encodes geometry into the Universal Scene Description. |
Known Initial Shape Attributes |
Key |
Type |
Default Value |
Annotations |
Default Encoder Options |
Key |
Type |
Default Value |
Annotations |
errorFallback |
bool |
true |
@Label |
:str = Error Fallback
|
@Description |
:str = Fall back to start shape geometry, if generation fails. Else, ignore failed start shapes.
|
@Order |
:float = 1020
|
@Group |
name:str = General Settings order:float = 0
|
@Hidden |
|
|
baseName |
str |
base_name |
@Label |
:str = Base Name
|
@Description |
:str = The base name for all files.
|
@Order |
:float = 1010
|
@Group |
name:str = General Settings order:float = 0
|
|
outputPath |
str |
|
@Label |
:str = Output Path
|
@Description |
:str = Path to the output location.
|
@Order |
:float = 0.201
|
@Group |
name:str = General Settings order:float = 0
|
|
layerMapping |
int_array |
|
@Label |
:str = Layer Names
|
@Description |
:str = Layer Names.
|
@Order |
:float = 20101
|
@Group |
name:str = Layer Settings order:float = 6
|
@Hidden |
|
|
bypassOutputCallbacks |
bool |
false |
@Label |
:str = Bypass PRT Output Callbacks
|
@Description |
:str = If enabled, write USD files directly to disk (more efficient).
|
@Order |
:float = 7200
|
@Group |
name:str = Advanced Settings order:float = 5
|
@Hidden |
|
|
layerNames |
str_array |
|
@Label |
:str = Layer Names
|
@Description |
:str = Layer Names.
|
@Order |
:float = 20100
|
@Group |
name:str = Layer Settings order:float = 6
|
@Hidden |
|
|
globalOffset |
float_array |
|
@Label |
:str = Global Offset
|
@Description |
:str = Global (= for all shapes/models) offset for exported geometry.
|
@Order |
:float = 7020
|
@Group |
name:str = Geometry Settings order:float = 2
|
@Point3D |
|
|
meshMerging |
str |
perInitialShapeByMaterial |
@Label |
:str = Mesh Merging
|
@Description |
:str = Controls how meshes (and instances) generated by CGA are merged together.
|
@Order |
:float = 7015
|
@Group |
name:str = Geometry Settings order:float = 2
|
@Range |
perInitialShape:str = Merge all meshes per shape, do not keep instances. perInitialShapeByMaterial:str = Merge by material per shape, keep instances.
|
|
fileType |
str |
USDC |
@Label |
:str = File Type
|
@Description |
:str = Choose the USD file output type.
|
@Order |
:float = 7030
|
@Group |
name:str = Advanced Settings order:float = 5
|
@Range |
USDC:str = Multiple USDC and texture files USDZ:str = One single USDZ file
|
|
triangulateMeshes |
bool |
false |
@Label |
:str = Triangulate Meshes
|
@Description |
:str = Triangulate resulting meshes.
|
@Order |
:float = 9070
|
@Group |
name:str = Geometry Settings order:float = 2
|
|
|
|
Encodes geometry into the E-On Software Vue VOB format. |
Known Initial Shape Attributes |
Key |
Type |
Default Value |
Annotations |
Default Encoder Options |
Key |
Type |
Default Value |
Annotations |
errorFallback |
bool |
true |
@Label |
:str = Error Fallback
|
@Description |
:str = Fall back to start shape geometry, if generation fails. Else, ignore failed start shapes.
|
@Order |
:float = 1020
|
@Group |
name:str = General Settings order:float = 0
|
@Hidden |
|
|
author |
str |
|
@Label |
:str = Author
|
@Description |
:str = Author of data.
|
@Order |
:float = 0.11
|
@Group |
name:str = General Settings order:float = 0
|
@Hidden |
|
|
applicationName |
str |
|
@Label |
:str = Application Name
|
@Description |
:str = Name of application.
|
@Order |
:float = 0.101
|
@Group |
name:str = General Settings order:float = 0
|
@Hidden |
|
|
applicationString |
str |
|
@Label |
:str = Application
|
@Description |
:str = Name and version of application.
|
@Order |
:float = 0.103
|
@Group |
name:str = General Settings order:float = 0
|
@Hidden |
|
|
applicationVersion |
str |
|
@Label |
:str = Application Version
|
@Description |
:str = Version of application.
|
@Order |
:float = 0.102
|
@Group |
name:str = General Settings order:float = 0
|
@Hidden |
|
|
localOffset |
str |
NONE |
@Label |
:str = Local Offset
|
@Description |
:str = Local (= per shape or model) offset for exported geometry.
|
@Order |
:float = 7010
|
@Group |
name:str = Geometry Settings order:float = 2
|
@Range |
NONE:str = None MODEL_CENTROID:str = Model Centroid MODEL_CENTROID_BOTTOM:str = Model Centroid Bottom SHAPE_CENTROID:str = Shape Centroid SHAPE_CENTROID_BOTTOM:str = Shape Centroid Bottom
|
|
applicationVendor |
str |
|
@Label |
:str = Application Vendor
|
@Description |
:str = Vendor of application.
|
@Order |
:float = 0.104
|
@Group |
name:str = General Settings order:float = 0
|
@Hidden |
|
|
textureCoordinates |
str |
FIRST |
@Label |
:str = Texture Coordinates
|
@Description |
:str = Choose which - if any - texture coordinate layers to export.
|
@Order |
:float = 5040
|
@Group |
name:str = Geometry Settings order:float = 2
|
@Range |
NONE:str = Do not write any UVs FIRST:str = Only write first layer of UVs
|
|
baseName |
str |
base_name |
@Label |
:str = Base Name
|
@Description |
:str = The base name for all files.
|
@Order |
:float = 1010
|
@Group |
name:str = General Settings order:float = 0
|
|
texcoordPrecision |
float |
1.0e-04 |
@Label |
:str = Texture Coordinate Precision
|
@Description |
:str = Specifies the minimal distance between texels.
|
@Order |
:float = 9030
|
@Group |
name:str = Geometry Settings order:float = 2
|
@Range |
0:float = 1e-05 1:float = 1
|
|
outputPath |
str |
|
@Label |
:str = Output Path
|
@Description |
:str = Path to the output location.
|
@Order |
:float = 0.201
|
@Group |
name:str = General Settings order:float = 0
|
|
fileGranularity |
str |
MEMORY_BUDGET |
@Label |
:str = File Granularity
|
@Description |
:str = Specifies the partition of the generated geometry into files.
|
@Order |
:float = 3010
|
@Group |
name:str = Granularity Settings order:float = 1
|
@Range |
MEMORY_BUDGET:str = One file as long as Memory Budget is not exceeded START_SHAPE:str = One file per start shape
|
|
atlasAddWrapBorder |
bool |
true |
@Label |
:str = Texture Atlas Border
|
@Description |
:str = Add a border of clamped pixels to protect against wrap mode bleeding.
|
@Order |
:float = 4060
|
@Group |
name:str = Texture Settings order:float = 4
|
|
memoryBudget |
int |
500 |
@Label |
:str = Memory Budget (MBytes)
|
@Description |
:str = Specifies the size limit in megabytes per exported file (value 0 = unlimited). Please note: The size is measured on the unoptimized geometry, i.e. the final size may vary. The check is only performed per input shape.
|
@Order |
:float = 3020
|
@Group |
name:str = Granularity Settings order:float = 1
|
|
meshGranularity |
str |
PER_MATERIAL |
@Label |
:str = Mesh Granularity
|
@Description |
:str = Specifies the processing of meshes.
|
@Order |
:float = 3040
|
@Group |
name:str = Granularity Settings order:float = 1
|
@Range |
AS_GENERATED:str = Do not merge any meshes PER_MATERIAL:str = Merge meshes by material
|
|
writeLog |
bool |
false |
@Label |
:str = Write Log
|
@Description |
:str = Write log file with statistics about this export session.
|
@Order |
:float = 7005
|
@Group |
name:str = Advanced Settings order:float = 5
|
|
vertexNormals |
str |
SET_MISSING |
@Label |
:str = Vertex Normals
|
@Description |
:str = Controls the export of vertex normals.
|
@Order |
:float = 5020
|
@Group |
name:str = Geometry Settings order:float = 2
|
@Range |
SET_MISSING:str = Write face normal if vertex normal is missing SET_ALL:str = Always write face normal
|
|
mergeNormals |
bool |
true |
@Label |
:str = Merge Normals Within Precision
|
@Description |
:str = Finds parallel normals (using the precision distance) and shares their index.
|
@Order |
:float = 9050
|
@Group |
name:str = Geometry Settings order:float = 2
|
|
globalOffset |
float_array |
|
@Label |
:str = Global Offset
|
@Description |
:str = Global (= for all shapes/models) offset for exported geometry.
|
@Order |
:float = 7020
|
@Group |
name:str = Geometry Settings order:float = 2
|
@Point3D |
|
|
vertexPrecision |
float |
0.001 |
@Label |
:str = Vertex Precision
|
@Description |
:str = Specifies the minimal distance between vertices.
|
@Order |
:float = 9010
|
@Group |
name:str = Geometry Settings order:float = 2
|
@Range |
0:float = 1e-05 1:float = 1
|
|
createTextureAtlases |
bool |
false |
@Label |
:str = Create Texture Atlases
|
@Description |
:str = Creates texture atlases which combine a set of textures into one, thus reducing the number of textures and materials. All textures except COLORMAPs are removed.
|
@Order |
:float = 4030
|
@Group |
name:str = Texture Settings order:float = 4
|
|
normalPrecision |
float |
0.001 |
@Label |
:str = Normal Precision
|
@Description |
:str = Specifies the minimal difference between normals.
|
@Order |
:float = 9020
|
@Group |
name:str = Geometry Settings order:float = 2
|
@Range |
0:float = 1e-05 1:float = 1
|
|
mergeVertices |
bool |
true |
@Label |
:str = Merge Vertices Within Precision
|
@Description |
:str = Finds co-incidental vertices (using the precision distance) and shares their index.
|
@Order |
:float = 9040
|
@Group |
name:str = Geometry Settings order:float = 2
|
|
mergeTexcoords |
bool |
true |
@Label |
:str = Merge Texture Coordinates Within Precision
|
@Description |
:str = Finds identical texture coordinates (using the precision distance) and shares their index.
|
@Order |
:float = 9060
|
@Group |
name:str = Geometry Settings order:float = 2
|
|
includeMaterials |
bool |
true |
@Label |
:str = Include Materials
|
@Description |
:str = Exports material definitions (e.g. color, textures, ...).
|
@Order |
:float = 4010
|
@Group |
name:str = Material Settings order:float = 3
|
|
collectTextures |
bool |
true |
@Label |
:str = Collect Textures
|
@Description |
:str = Collects all used textures and copies them into the target folder. All texture references are adjusted accordingly.
|
@Order |
:float = 4020
|
@Group |
name:str = Texture Settings order:float = 4
|
|
maxAtlasDim |
int |
11 |
@Label |
:str = Texture Atlas Max Dimension (2^n)
|
@Description |
:str = Specifies the maximal dimension of the texture atlases in power-of-2 pixels, e.g. 11 gives a 2048x2048 Atlas.
|
@Order |
:float = 4040
|
@Group |
name:str = Texture Settings order:float = 4
|
@Range |
0:float = 4 1:float = 16
|
|
shapeNameDelimiter |
str |
_ |
@Label |
:str = Shape Name Delimiter
|
@Description |
:str = Delimiting character for resolution of shape name clashes.
|
@Order |
:float = 7060
|
@Group |
name:str = Advanced Settings order:float = 5
|
|
existingFiles |
str |
OVERWRITE |
@Label |
:str = Existing Files
|
@Description |
:str = Specifies how files should be written during the export run. The log file will be written anyways.
|
@Order |
:float = 7100
|
@Group |
name:str = Advanced Settings order:float = 5
|
@Range |
OVERWRITE:str = Overwrite existing files SKIP:str = Skip existing files
|
|
|
|
Sets the values of (evaluated) shape attributes. |
Known Initial Shape Attributes |
Key |
Type |
Default Value |
Annotations |
Default Encoder Options |
Key |
Type |
Default Value |
Annotations |
errorHandling |
int |
2 |
@Range |
none:str = No error handling. fallback:str = Fallback to initial shape geometry. ignore:str = Silently ignore failed shapes.
|
|
name |
str |
CGAReport.txt |
|
shapeId |
int |
0 |
|
|
|
Handles errors encountered during CGA execution. |
Known Initial Shape Attributes |
Key |
Type |
Default Value |
Annotations |
Default Encoder Options |
Key |
Type |
Default Value |
Annotations |
errorHandling |
int |
2 |
@Range |
none:str = No error handling. fallback:str = Fallback to initial shape geometry. ignore:str = Silently ignore failed shapes.
|
|
name |
str |
CGAError.txt |
|
|
|
Handles the output of the CGA print statement. |
Known Initial Shape Attributes |
Key |
Type |
Default Value |
Annotations |
Default Encoder Options |
Key |
Type |
Default Value |
Annotations |
errorHandling |
int |
2 |
@Range |
none:str = No error handling. fallback:str = Fallback to initial shape geometry. ignore:str = Silently ignore failed shapes.
|
|
name |
str |
CGAPrint.txt |
|
|
|
Handles report output generated by CGA. |
Known Initial Shape Attributes |
Key |
Type |
Default Value |
Annotations |
Default Encoder Options |
Key |
Type |
Default Value |
Annotations |
errorHandling |
int |
2 |
@Range |
none:str = No error handling. fallback:str = Fallback to initial shape geometry. ignore:str = Silently ignore failed shapes.
|
|
name |
str |
CGAReport.txt |
|
|
|
Encodes a shape tree into the OcclusionSet for inter-occlusion. |
Known Initial Shape Attributes |
Key |
Type |
Default Value |
Annotations |
Default Encoder Options |
Key |
Type |
Default Value |
Annotations |
errorHandling |
int |
2 |
@Range |
none:str = No error handling. fallback:str = Fallback to initial shape geometry. ignore:str = Silently ignore failed shapes.
|
|
|
|
Encodes geometry into the Datasmith (5.1.0) format. |
Known Initial Shape Attributes |
Key |
Type |
Default Value |
Annotations |
Default Encoder Options |
Key |
Type |
Default Value |
Annotations |
outputPath |
str |
|
|
baseName |
str |
default_name |
@Label |
:str = Base Name
|
@Order |
:float = 0
|
@Group |
name:str = General Settings order:float = 0
|
@Description |
:str = Sets the name of the written udatasmith file.
|
|
meshMerging |
str |
perInitialShape |
@Label |
:str = Mesh Merging
|
@Order |
:float = 1
|
@Group |
name:str = Geometry Settings order:float = 1
|
@Description |
:str = Options to merge meshes.
|
@Range |
perInitialShape:str = Per Initial Shape perInitialShapeByMaterial:str = Per Initial Shape By Material globally:str = Globally globallyByMaterial:str = Globally By Material
|
|
applicationVendor |
str |
|
|
applicationVersion |
str |
|
|
metadata |
str |
all |
@Label |
:str = Export Metadata
|
@Order |
:float = 2030
|
@Group |
name:str = General Settings order:float = 0
|
@Description |
:str = Export metadata for all initial shapes. This is only possible if Mesh Merging is set to Per Initial Shape and Instancing is Disabled.
|
@Range |
none:str = None attributes:str = Attributes reports:str = Reports all:str = All
|
|
applicationName |
str |
|
|
instancing |
str |
instancingHISM |
@Label |
:str = Instancing
|
@Order |
:float = 2
|
@Group |
name:str = Geometry Settings order:float = 1
|
@Description |
:str = Options on how to handle instances.
|
@Range |
disabled:str = Disabled useInstancing:str = Use Instanced Meshes instancingHISM:str = Use Instanced Static Mesh Actors
|
|
twinmotionCompatible |
bool |
false |
@Label |
:str = Export Twinmotion Compatible
|
@Order |
:float = 1000
|
@Group |
name:str = General Settings order:float = 0
|
@Description |
:str = Exports the scene with Twinmotion compatible settings.
|
|
useUnrealBaseMaterials |
bool |
false |
@Label |
:str = Use Unreal Base Materials
|
@Order |
:float = 0
|
@Group |
name:str = Material Settings order:float = 2
|
@Description |
:str = Use the predefined Unreal Engine Base Materials as parent material for all exported materials.
|
|
useTextureAtlas |
bool |
false |
@Label |
:str = Use Texture Atlases
|
@Order |
:float = 1
|
@Group |
name:str = Material Settings order:float = 2
|
@Description |
:str = Creates texture atlases which combine a set of textures into one, thus reducing the number of textures and materials.
|
|
exportLod |
bool |
false |
@Label |
:str = Export LOD
|
@Order |
:float = 0
|
@Group |
name:str = LOD Settings order:float = 4
|
@Description |
:str = Export level of details (LOD) based on an attribute with an @Enum annotation specifying the different LODs.
|
|
exportScenarios |
bool |
false |
@Label |
:str = Export Scenarios
|
@Order |
:float = 0
|
@Group |
name:str = Scenario Settings order:float = 5
|
@Description |
:str = Export scenarios as Datasmith Variants.
|
|
errorFallback |
bool |
true |
|
writeLog |
bool |
false |
@Label |
:str = Write Log
|
@Order |
:float = 0
|
@Group |
name:str = Advanced Settings order:float = 3
|
@Description |
:str = Write log file with statistics about this export session.
|
|
globalOffset |
float_array |
|
@Label |
:str = Global Offset
|
@Order |
:float = 0
|
@Group |
name:str = Geometry Settings order:float = 1
|
@Point3D |
|
|
scenarioNames |
str_array |
|
|
scenarioIds |
str_array |
|
|
|
Reads ACE2 images into textures
Supported URI extensions: .ACE2;
Reads Arc/Info ASCII Grid images into textures
Supported URI extensions: .asc;
Reads NOAA NGS Geoid Height Grids images into textures
Supported URI extensions: .bin;
Reads MS Windows Device Independent Bitmap images into textures
Supported URI extensions: .bmp;
Reads VTP .bt (Binary Terrain) 1.3 Format images into textures
Supported URI extensions: .bt;
Reads materials in CityEngine's cgamat format.
Supported URI extensions: .cgamat;
Decodes geometry in COLLADA DAE format.
Supported URI extensions: .dae;
Reads ZMap Plus Grid images into textures
Supported URI extensions: .dat;
Reads SDTS Raster images into textures
Supported URI extensions: .ddf;
Reads USGS Optional ASCII DEM (and CDED) images into textures
Supported URI extensions: .dem;
Decodes geometry from the Autodesk DWG format
Supported URI extensions: .dwg;
Reads Arc/Info Export E00 GRID images into textures
Supported URI extensions: .e00;
Decodes geometry in the Autodesk Filmbox (FBX) format.
Supported URI extensions: .fbx;
Reads ARC Digitized Raster Graphics images into textures
Supported URI extensions: .gen;
Reads Ground-based SAR Applications Testbed File Format (.gff) images into textures
Supported URI extensions: .gff;
Reads Graphics Interchange Format (.gif) images into textures
Supported URI extensions: .gif;
Decodes geometry from the glTF format.
Supported URI extensions: .glb;.gltf;
Reads GRIdded Binary (.grb) images into textures
Supported URI extensions: .grb;
Reads Northwood Classified Grid Format .grc/.tab images into textures
Supported URI extensions: .grc;
Reads Golden Software ASCII Grid (.grd) images into textures
Supported URI extensions: .grd;
Reads NTv2 Datum Grid Shift images into textures
Supported URI extensions: .gsb;
Reads NOAA Vertical Datum .GTX images into textures
Supported URI extensions: .gtx;
Reads Snow Data Assimilation System images into textures
Supported URI extensions: .hdr;
Reads HF2/HFZ heightfield raster images into textures
Supported URI extensions: .hf2;
Reads SRTMHGT File Format images into textures
Supported URI extensions: .hgt;
Decoder for the IFC format
Supported URI extensions: .ifc;
Reads Erdas Imagine Images (.img) images into textures
Supported URI extensions: .img;
Reads JPEG JFIF images into textures
Supported URI extensions: .jpg;.jpeg;.jpga;
Reads FARSITE v.4 Landscape File (.lcp) images into textures
Supported URI extensions: .lcp;
Decodes lerc encoded images and textures
Supported URI extensions: .lerc;.lerc2;
Reads Japanese DEM (.mem) images into textures
Supported URI extensions: .mem;
Reads ILWIS Raster Map images into textures
Supported URI extensions: .mpr;.mpl;
Reads materials in Wavefront MTL format.
Supported URI extensions: .mtl;
Reads Envisat Image Format images into textures
Supported URI extensions: .n1;
Reads National Imagery Transmission Format images into textures
Supported URI extensions: .ntf;
Decodes geometry from the Wavefront OBJ format.
Supported URI extensions: .obj;
Reads PCIDSK Database File images into textures
Supported URI extensions: .pix;
Reads Portable Network Graphics images into textures
Supported URI extensions: .png;
Reads Portable Pixmap Format (netpbm) images into textures
Supported URI extensions: .pnm;
Reads R Object Data Store images into textures
Supported URI extensions: .rda;
Reads Idrisi Raster A.1 images into textures
Supported URI extensions: .rst;
Reads Raster Matrix Format images into textures
Supported URI extensions: .rsw;
Reads SAGA GIS Binary Grid (.sdat) images into textures
Supported URI extensions: .sdat;
Reads Esri shape buffer geometry (only extended MultiPatch buffer).
Supported URI extensions: .shapebuffer;.multipatch;
Reads GeoTIFF images into textures
Supported URI extensions: .tif;.tiff;
Decodes geometry from the Universal Scene Description.
Supported URI extensions: .usd;.usda;.usdc;.usdz;
Reads Virtual Raster images into textures
Supported URI extensions: .vrt;
Reads X11 PixMap Format images into textures
Supported URI extensions: .xpm;
Reads ASCII Gridded XYZ images into textures
Supported URI extensions: .xyz;
CGB Byte Stream Reader
Supported URI extensions: .cgb;.class;
Decodes csv files (in ASCII, UTF-8, UTF-16) to a table
Supported URI extensions: .csv;.cgamat;
Reads raw (uncompressed) images into textures.
Supported URI extensions: .raw;
Decodes text (ASCII, UTF-8, UTF-16) to a UTF-16 string.
Supported URI extensions: .txt;