ArcGIS Procedural Runtime  3.2.10650
prtx::TextureBuilder Member List

This is the complete list of members for prtx::TextureBuilder, including all inherited members.

AttributableSetter() (defined in prtx::AttributableSetter)prtx::AttributableSetterinlineprotected
createTexture(const prtx::URIPtr &uri, uint32_t width, uint32_t height, const Texture::PixelFormat &format, uint8_t *buffer)prtx::TextureBuilder
createTextureAndReset(const prtx::URIPtr &uri, uint32_t width, uint32_t height, const Texture::PixelFormat &format, uint8_t *buffer)prtx::TextureBuilder
operator=(const TextureBuilder &)=delete (defined in prtx::TextureBuilder)prtx::TextureBuilder
setBlindData(const std::wstring &key, void *val)prtx::TextureBuildervirtual
setBool(const std::wstring &key, Bool val)prtx::TextureBuildervirtual
setBoolArray(const std::wstring &key, const std::vector< Bool > &val) (defined in prtx::TextureBuilder)prtx::TextureBuildervirtual
prtx::AttributableSetter::setBoolArray(const std::wstring &key, const BoolVector &val)=0prtx::AttributableSetterpure virtual
setFloat(const std::wstring &key, double val)prtx::TextureBuildervirtual
setFloatArray(const std::wstring &key, const std::vector< double > &val)prtx::TextureBuildervirtual
setInt(const std::wstring &key, int32_t val)prtx::TextureBuildervirtual
setIntArray(const std::wstring &key, const std::vector< int > &val) (defined in prtx::TextureBuilder)prtx::TextureBuildervirtual
prtx::AttributableSetter::setIntArray(const std::wstring &key, const Int32Vector &val)=0prtx::AttributableSetterpure virtual
setString(const std::wstring &key, const std::wstring &val)prtx::TextureBuildervirtual
setStringArray(const std::wstring &key, const WStringVector &val)prtx::TextureBuildervirtual
TextureBuilder() (defined in prtx::TextureBuilder)prtx::TextureBuilder
TextureBuilder(const TextureBuilder &)=delete (defined in prtx::TextureBuilder)prtx::TextureBuilder
~AttributableSetter() (defined in prtx::AttributableSetter)prtx::AttributableSetterinlineprotectedvirtual
~TextureBuilder() (defined in prtx::TextureBuilder)prtx::TextureBuildervirtual