assetInfo function


float assetInfo(filePath, attribute)



Returns asset sizes or translation.


This function returns the sizes or translations of the asset defined in the filePath, depending on the specified attribute selector.



Note.1: The translation values are calculated by the CityEngine based on the corner of the asset's bounding box, by using the corner with the lowest possible x, y and z coordinates (XYZmin).

Note.2: Note that any specific 3d transformations (in this example maya's translations X = 0.6, Y = 0.7, Z = 0.8) are not to be confused accidentally with the translations the CityEngine computes.

print(assetInfo("assets/unitCube.obj", sx))
print(assetInfo("assets/unitCube.obj", sy))
print(assetInfo("assets/unitCube.obj", sz))
print(assetInfo("assets/unitCube.obj", tx))
print(assetInfo("assets/unitCube.obj", ty))
print(assetInfo("assets/unitCube.obj", tz))
# results =
# 0.2
# 0.3
# 0.4
# 0.5
# 0.55
# 0.6

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