Built-in Assets and Textures

CGA supports a number of built-in assets and textures which are always available.

Geometry Assets

All geometries have vertex normals and texture coordinates on the first texture layer (COLORMAP).

Textures

Examples

Init-->
    primitiveCube()
    texture("builtin:default")
Built-in default texture on a cube
Init-->
    primitiveCube()
    texture("builtin:uvtest.png")
Built-in uv test texture on a cube